Verified recordComputer Games

Reginald Pierre

Texture Artist at Ubisoft Montréal

Based in Canada

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Seniority

Staff

Department

Art, Culture and Creative Professionals

Location

Canada

Industry

Computer Games

Company size

2.5K

Contact information

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Email

1 credit

r•••••••@montreal.ubisoft.com

Phone

5 credits

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Background

About Reginald Pierre

https://reggiep.artstation.com/ I have been working in the gaming industry since 2004 and have been employed by Ubisoft Montreal since 2011. I have worked on a variety of platforms which include some of the earliest mobile devices that permitted gaming like the ngage, a couple of console generations (xbox 360, xbox one, playstation) and PC. I broke in the industry as a QA Tester but also worked as a QA Analyst and QC Dev Tester. I now work as a Texture Artist who specializes in making MTX skins for Weapons or similar items. I mainly use Substance 3D Painter. My past projects at Ubisoft are: Just Dance 3, The Mighty Quest For Epic Loot, Rainbow Six Siege, Rainbow Six Extraction and currently Rainbow Six Mobile.

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