Reginald Pierre
Texture Artist at Ubisoft Montréal
Based in Canada
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Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Canada
Industry
Computer Games
Company size
2.5K
Contact information
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r•••••••@montreal.ubisoft.com
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Background
About Reginald Pierre
https://reggiep.artstation.com/ I have been working in the gaming industry since 2004 and have been employed by Ubisoft Montreal since 2011. I have worked on a variety of platforms which include some of the earliest mobile devices that permitted gaming like the ngage, a couple of console generations (xbox 360, xbox one, playstation) and PC. I broke in the industry as a QA Tester but also worked as a QA Analyst and QC Dev Tester. I now work as a Texture Artist who specializes in making MTX skins for Weapons or similar items. I mainly use Substance 3D Painter. My past projects at Ubisoft are: Just Dance 3, The Mighty Quest For Epic Loot, Rainbow Six Siege, Rainbow Six Extraction and currently Rainbow Six Mobile.
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