Verified recordComputer Games

Rodrigo Esper

Director at Esper Studio

Based in Tokyo, Japan

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Seniority

Director

Department

General Business & Management

Location

Tokyo

Industry

Computer Games

Company size

4

Contact information

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Email

1 credit

r•••••••@esper.games

Phone

5 credits

+81 ••• •••• ••••

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Background

About Rodrigo Esper

ESPER STUDIO With two board games successfully crowdfunded, we took the leap and officially founded Esper Studio in Tokyo! Starting as a two-person team, we’re supported by a vibrant community of talented freelancers—including illustrators, animators, translators, and game developers—as well as incredible local business partners. PLAYBRAIN From 2022 - 2025 I worked at Playbrain. They lead E-sports marketing, broadcast, and event production in Japan, with some of the biggest accounts in the industry, like League of Legends, Rainbow6 and Hearthstone. I was part of their lead creative team, handling asset design, branding, photography, video and more. CONTENT PRODUCTION For 10 years I was Director, Photographer, and Videographer for the Content Creation Agency I Hate Flash. While there my team developed photos and videos for clients such as Nike, Adidas, Ambev, Coca-Cola, Samsung, Google, and many more. During my management the team (that had more than 40 professionals) established itself as the most important photo collective in the country, covering more than events, including 100 different music festivals in more than 10 different countries, with the official account of festivals such as Rock in Rio, Lollapalooza, Tomorrowland, and many others. TOKYO LIFE AS A CREATIVE DIRECTOR / CONTENT CREATOR From 2018 to 2021 I have worked in two marketing agencies -as a Videographer in the first one and as a Creative Director in the second. From 2019 to 2021, my main client was Kawasaki Motorcycle and Engine Company. LOCAL MAZE Created the web magazine Localmaze.co // I developed the website, the design identity, and the majority of the content. This project ran for a little more than a year and we created content together with music labels, artists, international food associations, and government agencies.

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