Scott Ohlrich
Qa Tester at Aexlab
Based in Warren, United States
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Seniority
Staff
Department
Information Technology
Location
Warren
Industry
Computer Games
Company size
40
Contact information
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s•••••••@aexlab.com
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Background
About Scott Ohlrich
Developing games for more fun-per-second. I'm Scott Ohlrich; Game Developer, Software Engineer, and Unity engine enthusiast. Programming for more than 10 years and with a B.S. in Computer Science, I am a developer skilled in Unity and the C family of languages. I have a great appreciation for games with unique mechanics, tight controls, and smooth gameplay. There is a lot to learn from the design and software architecture behind such games. It's these ideas I strive to incorporate with the gameplay or user experience of any applications I work on. The tools created for other members of the team are just as important because of their effect on the development process and scalability, not to mention the stability of the end-product. I have worked on a variety of projects from virtual reality tools for doctors, to city-development demos, to video games. My favorite project was a virtual reality scene amongst fish in the sea where the user may interact with a passing treasure chest to open it. It was very bad as far as games go, and I often made suggestions on how it could (and should) be improved. After the initial scope of development was completed, it was finally disclosed that it was an application for diagnosing and improving vertigo symptoms in patients. All of my suggestions sounded silly at this point, and future requests for the project clarified the intent. The challenge of creating and optimizing flock behavior for up to hundreds of fish was especially fun. I also review games sent to me for quality in terms of game mechanics, playability, UI, balance, and of course: fun. My Fiverr account is available here (currently on hiatus, but reviews are still visible):
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