Verified recordComputer Games

Shane Canning

Lead Level Designer at Unseen Inc

Based in Tokyo, Japan

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Seniority

Manager

Department

Art, Culture and Creative Professionals

Location

Tokyo

Industry

Computer Games

Company size

48

Contact information

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Email

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s•••••••@unseen-tokyo.com

Phone

5 credits

+81 ••• •••• ••••

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Background

About Shane Canning

I have been working as a Level Designer for 18 years now! I have been responsible for full levels and have taken projects from start to finish multiple times. My last released work can be seen in Ratchet and Clank: Rift Apart on PS5. I did two years of ramping up a new project at Square Enix, and am now at a new start up studio creating a new IP. Currently, I am laser focused on developing a new game with Ikumi Nakamura at her new studio with many other talented people from all over the world. As a core member of UNSEEN I am helping build the team as well as designing the game from the ground up. One of my favorite moments of my career so far, was seeing my level "The Raft" being showcased at E3 2018 during the Sony Showcase Demo along with a huge show floor exhibit for Marvel’s Spider-Man. I am dedicated to creating the best game spaces I can and my passion for this industry keeps growing. The best part about my job is being surrounded by such amazingly talented people everyday and constantly learning from them. This is the best industry and I hope to stick around for many many more years! GAMES: UNSEEN: KEMURI Square Enix Project - Canceled Ratchet and Clank: Rift Apart (part of production) Marvel's Spider-Man + City That Never Sleeps DLC Cars 3: The Game (part of pre-production and production) Disney Infinity 3.5 -Finding Dory Disney Infinity 3 - Star Wars The Force Awakens Disney Infinity 2 - Spider-Man Disney Infinity 1 (Launch)- Cars Toy Story 3: The Game Cars 2: The Game Bolt: The Game Jabberwocky (Unreleased) Specialties: Level Design, Look development, shape language, Set pieces, Layout, White Box, Block out, Mechanics Prototyping, Layout exploration, Game Play Design, Visual Scripting, In game Cameras, Game Design, Quick Prototyping, World Building, Finding fun in mechanics, Narrative Design, and mentorship.

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Shane Canning Email & Phone Number @ Unseen Inc | Kipplo Discover