Thomas Bodin
Senior Ux Designer - Rainbow Six Siege at Ubisoft Montréal
Based in Canada
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Seniority
Other
Department
Other
Location
Canada
Industry
Computer Games
Company size
2.5K
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t•••••••@montreal.ubisoft.com
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Background
About Thomas Bodin
I'm a Senior UX Designer with a strong background in game design and user experience, currently working at Ubisoft Montréal on Rainbow Six: Siege. With over five years of experience in the gaming industry, I've contributed to major titles across multiple platforms, including Xbox, PlayStation, PC, and Nintendo Switch. At Ubisoft Montréal, I led the UX design for the innovative 6 vs 6 game mode "Dual Front", overseeing the entire UX process from ideation to production. I also designed the communication wheel, enhancing non-vocal communication within the game. Prior to this, I worked on core systems such as 3C (Character, Camera, Controls), anti-cheat mechanisms, accessibility features, and multi-platform optimization. My earlier roles at Ubisoft Saguenay involved UX and UI design for titles like Rainbow Six Extraction, Hyperscape, and unannounced projects, as well as VR development. I use my technical proficiency and deep understanding of player psychology in order to consistently deliver intuitive and immersive user experiences.
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