Directory · CA
Computer Games in Canada
A register of firms and the professionals working at them in the Computer Games sector based in Canada. Browse the public index, then filter or export on Kipplo.
Companies
1.1K on file
Code Mystics Inc
Code Mystics is a game developer specialising in cross-platform solutions with a particular focus on handheld and casual platforms as well as digital distribution. The cornerstone of Code Mystics' approach to game development is a solid technology base. Benefiting from decades of experience, we have developed a number of tools and engines that maximise the efficiency of game development, for rapid cross-platform deployment in a timely and cost-efficient fashion.
1 to 10 staff
Concordia Game Development
We are Concordia's gamedev community and we focus on the technical and development aspects of video games in all disciplines, such as, programming, art, game design, storytelling, sound engineering and more. We welcome all students who want to pursue game development professionally as well as beginners who just have an interest in the world of video games and how they are made.
11 to 50 staff
Critical Path Games
Critical Path Games is a game company proudly located in Vancouver, Canada. Formed around Teamwork, Trust, and Collaboration, we are a co-located team that thrives on the energy, focus, and tight iteration loops that in-person work can unlock.
1 to 10 staff
Decsvan
Digital Environment Creations Studio Vancouver, decsvan, is a Vancouver-based company specializing in 3D Modeling and Animation. Our experienced artists and management team work with you as a cost-effective yet high-quality service provider. We are dedicated to the creation of imagery that pushes boundaries.
11 to 50 staff
Dundas Games
Dundas Games is a small studio in the Toronto area producing games for mobile devices.
1 to 10 staff
Eggnut
Eggnut is a game studio established in 2017 with a simple goal - make art, make rent, and help others do the same. We're a fully remote, diverse team of passionate creators based across Canada, Russia, USA and the Netherlands. Our mission is to explore the complexity of the human condition through the joy of interactive experiences.
11 to 50 staff
Entertainment Software Association Of Canada
ESAC represents major video game console makers, publishers, large and small independent developers as well as national distributors. As the voice of Canada’s entertainment software industry’s, we work on behalf of our member-companies to ensure that Canada remains a great place to innovate, create and publish video games. We work with decision-makers on regulatory issues that affect our members at the provincial and federal levels; and, regularly conduct and publish original research highlighting the impact of our industry in Canada.
1 to 10 staff
Esport Canada
Esport Canada is the not-for-profit national body for competitive esports in Canada. We are committed to supporting the growth and development of the Canadian Esports Ecosystem by fostering a community built on respect, excellence, and love of the game. Esport Canada seeks to unite and amplify the work of the many diverse gaming communities across Canada from schools and post-secondary institutions to community-led gaming organizations, professional teams, industry, and beyond.
1 to 10 staff
Etlok Studios
ETLOK Studios brings a fresh perspective to online virtual worlds by redefining what it means to be a mmorpg. With a perfect blend of familiar techniques and totally ground breaking experiences our vision is to take online virtual worlds to their next level.
11 to 50 staff
Flying Carpets Games
Flying Carpets is an independent video game studio founded in Montreal on July 2012. Our mission is to make the games that we want to play first, with unique and original designs that can inspire players. Our work is founded on passion, love and gratification.
1 to 10 staff
Fox Den Interactive
Fox Den Interactive a new indie game studio. Our goal is to create immersive and unique, well designed 3D indie games using Unreal Engine 5. We are a fully remote workplace who pursue excellence and an unrelenting desire for great quality products that the gaming community can enjoy. We want to help pave the way for new games, and fun ways to play, taking risks, iterating on what works and what doesn’t.
1 to 10 staff
Furyion
Welcome to Furyion. We create gaming experiences and R&D on innovative technologies to push the boundaries of entertainment interaction and business/marketing opportunities.
1 to 10 staff
Gamerizon Studio Inc
We are a Montreal-based studio specialized in making high-quality mobile games. Our ambition is to become a worldwide leader in our field. We have launched 11 games so far in the “Chop Chop” franchise, all with great success. 16 millions of our games conquered the world’s iPods, iPhones and iPads, and our characters can be recognized by their cute and cartoony look!
11 to 50 staff
Gepeto Interactive
Gepeto is a Canadian social enterprise that builds engaging, evidence based tools that support cognitive development in kids with autism and other exceptionalities. Funded by the Canada Media Fund and Ontario Creates, we use game design, hands-on play and cutting-edge technologies to help child development specialists maximize their impact. We believe that new technologies, when used wisely, can promote learning, creativity and overall well being in kids of all abilities.
1 to 10 staff
Grave Danger Games
We are an indie game dev studio.
1 to 10 staff
Grizzly Moose Games
At Grizzly Moose Games, we are dedicated to crafting imaginative video game experiences that not only entertain but also bring happiness to players and promote a message of love and kindness. We work tirelessly to create immersive game experiences that transport players to new worlds and challenge their perceptions of what is possible. Our games are designed with a fun-first development approach, ensuring total attention to the player experience in every aspect of our projects. We are committed to fostering a culture of inclusivity, diversity, kindness, and positivity in all aspects of our work, from the games we create to the way we operate as a company. Our team is currently hard at work on our debut project, which will be released on Steam!
1 to 10 staff
Hedgie
Hedgies are legendary creatures. Skilled explorers with a storied past, these rare digital collectibles are on a never-ending mission to uncover lost treasure and make Curio coin. Help your Hedgie rebuild its civilization by using the loot and Curio coin that it finds on its journeys into the four Curiopia Kingdoms! Spend your Curio on gear, tools, and other in-game boosts, or spend it at Hedgie-Approved businesses in the real world. Get started at hedgie.io.
1 to 10 staff
Howling Wind
Outsourced product management and software development for the games industry, specializing in free-to-play mobile games.
1 to 10 staff
Ikonyk Sound Inc
iKonyk Sound is a boutique audio outsourcing company that is committed to providing video game developers with exclusive custom-tailored music, sound effects and middleware implementation services.
1 to 10 staff
Impossible
We create moving interactive experiences that lie at the boundaries of video games.
1 to 10 staff
Infinite Games
Founded in March 2005, Infinite Games was a Vancouver-based independent developer dedicated to producing highly entertaining and innovative video games for the 'next generation' of consoles. Founders Christopher Blodgett, Cyrus Greenall and Bill Mainguy established the 19-person company as one of the few independent developers to have access to next-generation hardware from Microsoft, in order to seize a first-mover advantage in the coming age of electronic entertainment. For its debut project, Infinite Games focused its resources on '1XR', an action-racer for the Xbox 360.
11 to 50 staff
Isoforce Games
Mouse Haunt is a collection of games revolving around the same Universe, where Mouse Heroes and Ghosts come together inside a haunted castle battling for different objectives.
11 to 50 staff
Jetpack Interactive
Jetpack is a blend of experienced industry veterans and young talent. Our roots in the Vancouver game community originate from three flagship development studios (Black Box Games, Deep Fried Entertainment, & United Front Games) that our principals co-founded between 1998 and 2007. And we came together to form Jetpack in 2011. Our small development teams focus on tightly defined projects with short timelines. We live for games & interactive experiences for PS4 / PSN / PSVita / Xbox One / Windows which challenge traditional development, distribution and business models. Jetpack’s vision is predicated on a small and flexible studio size, which permits us to iterate quickly, communicate effectively, and remain agile within an evolving industry. The size and composition of our team varies with our projects under management. Our studio resumé includes a full range of game development roles – from remote co-development to full autonomous production. We actively pursue game projects that resonate with us. Recently, Jetpack has been working alongside Sony Interactive (Santa Monica Studio) on God Of War projects, including the port of GOW 2018 to PC/Steam, which it released in January 2022. The port has been commercially successful and the game received praise from critics and Sony Santa Monica itself. Jetpack continues to work with Sony Santa Monica on the God Of War franchise. We are now also working directly with Sony to develop one of its flagship IPs within its much anticipated live services games portfolio.
11 to 50 staff
Jumb-O-Fun Games
Jumb-O-Fun Games is an established leader in the production and development of time management games in the video game industry.
11 to 50 staff