Directory · CA
Computer Games in Canada
A register of firms and the professionals working at them in the Computer Games sector based in Canada. Browse the public index, then filter or export on Kipplo.
Companies
1.1K on file
Uniksim
1 to 10 staff
Gxplay
GXPLAY is a indie game studio in St Catharines On
1 to 10 staff
Metamindxr
With the assistance of Artificial Intelligence (AI), Improve your cognitive and essential knowledge through Virtual Reality (VR) and Extended Reality (XR) challenges and simulations.
1 to 10 staff
Sightline Global
1 to 10 staff
Bebop Games
1 to 10 staff
Inframez Technology Corp
INFramez is a small multimedia production organization focused on interactive media and 3D animation. We offer full production services for computer games, 3D cuts and visualizations, and customized 3D/game pipeline setup using our own developed tools, which include artist tools/scripts/plug-ins and a real-time 3D engine.
1 to 10 staff
Revital Software
At Revital Software, in addition to our in-house projects, we collaborate with Indigenous communities to create language revitalization video games. Our games serve as powerful tools for language acquisition because they provide an engaging, and fun experience that fosters language fluency and cultural understanding. Our commitment to continuous improvement drives us to learn and grow with each project. We value user feedback and actively engage with communities to gain insights that inform our software development process. By incorporating these invaluable perspectives, we ensure that our games are always evolving to meet the specific needs and preferences of language learners. We recognize that every community has unique language revitalization goals, and we are dedicated to tailoring our creations to meet those specific requirements. Whether it's developing customised games, interactive applications, or other more traditional language revitalization resources, we work closely with communities to bring their visions to life. Together, we can harness the power of technology, collaborative community engagement, and iterative development to create interactive language revitalization software to preserve, promote, and celebrate Indigenous languages.
1 to 10 staff
Coral Games
Coral Games est la première start-up canadienne à proposer une solution opérationnelle du métavers d’entreprise, appliquée au secteur logistique, pour offrir une solution innovante à la pénurie de main d'œuvre. Pour nous, le métavers d’entreprise est une solution unique qui met l’intelligence artificielle, la réalité augmentée et virtuelle, la blockchain, et le serious gaming au profit du Lean management et de la formation.
1 to 10 staff
Game Life
Game Life is a videogames production company for hand-held, online and next generation consoles. The company focuses its production on quality, originality and market potential. All games are created in collaboration with external development studios which are amongst the most talented on the planet. Our wish is to deliver accessible, user-friendly and exciting games that can be shared with family and friends. The Horse Life range is already a worldwide success with 500 units shipped to date.
1 to 10 staff
No Clue Studios
Our employees are clueless. So are we. We literally have no idea what we're doing, 100% of the time.
1 to 10 staff
Protagonist Pad
A virtual ecosystem combining NFT backed blockchain gaming and a platform for growing new IDO products. PROPAD fuels the future of mass-market blockchain applications built inside the metaverse. It is an incubator that helps release new IDO projects that will make an impact into this world.
11 to 50 staff
Women Game Jam Canada
Dates: August 8-10, 2025! Women Game Jam (WGJ) is a dynamic game development marathon committed to empowering individuals within the female (cis and trans) and non-binary communities. We provide constant support and a safe, creative space for them to explore their talents and thrive in the evolving gaming industry. As one of the largest gender-focused game jams with a global presence across various countries, this page serves as a communication hub for the Canadian branch of the event. If you're interested in exploring the diverse and creative world of WGJ across different countries, be sure to visit our primary Global Page for the event: Women Game Jam Editions- 1st (2018): 15 registrations | 3 games | 1 site | 1 country (in-person)- 2nd (2018): 80 registrations | 20 games | 8 sites | 1 country (in-person)- 3rd (2019): 260 registrations | 50 games | 13 sites | 6 countries (in-person)- 4th (2020): registrations | 114 games | 14 countries (online)- 5th (2021): 1,285 registrations | 95 games | 41 countries (online)- 6th (2022): 1,400 registrations | 123 games | 27 countries (online)- 7th (2023): 1,700 registrations | 160 games | 35 countries (hybrid)- 8th (2024): 1,860 registrations | 191 games | 35 countries (hybrid)
11 to 50 staff
Sana App
1 to 10 staff
Aptitude X I Xr
Aptitude X Inc. is an innovative company specializing in 3D vehicle modeling for various applications including simulation, training, video games, and industrial visualization. Founded by Antoine Carre, the company combines technical accuracy and creativity to produce high-fidelity, optimized, and interactive models. With its strong expertise in engineering and digital design, Aptitude X stands out as a key player in the field of transportation-focused 3D modeling. Aptitude XR, a growing division of Aptitude X, explores immersive technologies and real-time solutions. Dedicated to extended reality (XR), this branch develops interactive experiences, simulators, and decision-support tools that integrate 3D modeling, artificial intelligence, and real-time engines such as Unreal Engine. Its mission: to push the boundaries of user experience in training, rescue, mobility, and industrial innovation.
11 to 50 staff
Bug-Tracker
Bug-Tracker is Montreal’s uniquely independent QA studio. The varied services we offer include functionality, localization and certification testing to cover any platform on the market (console, PC, VR, mobile, etc.) Through our 18 years of existence, we’ve developed the most efficient processes to guide your product to success through the last important steps before its launch. Our team will raise your product to the highest standards of quality, ensure 100% first-pass submission, and make it equally accessible and immersive for any country and culture. We keep in constant contact with our clients throughout this process, making it easy for you to follow our work by providing clear, comprehensive bug reports for your dev team. Contact us to find out what we can do to help your product succeed! info@bug-tracker.com
51 to 200 staff
Uken Games
We’re an independent game studio based in. Uken builds games that people love. Who Wants To Be A Millionaire? and Jeopardy! World Tour are the top 2 trivia games, engaging millions of global players every month. Ava’s Manor Solitaire is a relaxing tripeaks solitaire game where players renovate the manor while uncovering mysterious clues as a romantic love story develops between our cast of characters. We consider ourselves data-driven designers, technologists, and artists. Through collaboration, we pair the craft of design with feedback and data to deliver a pace and rhythm in each game session that immerses our audience and leaves them wanting more. We have a quirky, nerdy culture that fosters creativity, collaboration, quality ideas, and a data-driven mindset. We believe in moving quickly and improving constantly, and that mantra is reflected in the weekly updates we make to our games and internal technologies. We have an appetite for pushing technical boundaries but with a focus on practical use. We take entertainment seriously!
51 to 200 staff
Abstergo Entertainment
Founded as Abstergo Entertainment in 2010, the company's main mediums included video games, movies and other media sourced from genetic memories. Their games were released in partnership with Ubisoft. The division's first major release was a 2012 game entitled Liberation, entailing the story of the Assassin Aveline de Grandpré. Since 2013, Abstergo Entertainment offices in Montreal have been focusing on the Sample 17 Project, involving the genetic memories harvested from Desmond Miles' DNA, in hopes of finding new, interesting settings for future products. The two current projects derived from these memories are a video game titled Pirates of Nightmares, and a feature film titled Devils of the Caribbean, both focusing on Desmond's ancestor, Edward Kenway. In a similar spirit, they are also reviewing the genetic memories retrieved from other Assassins throughout history, a venture referred to as the Identity Project. In the future, the company hopes to open "sample collection" locations, where individuals can donate samples of their genetic code to the Abstergo system, allowing the company access to exciting new scenarios locked away within DNA. These genetic memories would then be explored by research analysts, and, if deemed good investments, would go into production.
1001 to 5000 staff
Cloud Imperium Games Montreal
Cloud Imperium Games Montréal, une division de Cloud Imperium Games, est un studio qui contribue au développement de Star Citizen, une expérience révolutionnaire créée en dehors du circuit traditionnel des éditeurs. Fondé par Chris Roberts, créateur des séries à succès Wing Commander et Freelancer, Cloud Imperium développe actuellement Star Citizen, un titre financé par la communauté qui bat tous les records et combine une simulation spatiale classique à des visuels dignes d’Hollywood. Notre mission : redéfinir le développement de jeux vidéo en rendant le processus transparent pour les joueurs. Là où la création de jeux était autrefois tenue secrète, Cloud Imperium invite les contributeurs à suivre chaque étape du développement. La communauté apprend à connaître l’équipe et influence activement l’évolution du jeu. Plutôt que de recourir aux méthodes de promotion traditionnelles, la vision épique de Roberts est directement mise entre les mains des joueurs. Situé au cœur de Montréal, notre studio collabore étroitement avec nos collègues à travers le monde pour donner vie à cet univers ambitieux.
501 to 1000 staff
Uni-Bit Studio Inc
Uni-Bit Studio Inc. is a team of talented professionals passionate about creating exciting games and impressive projects. Due to our extensive experience, our team knows how to create a game that will appeal to an audience from anywhere in the world, whether it’s on a mobile phone, computer, or console. So join us on our journey to forge unforgettable gaming experiences! We work in such areas as: — Development of mobile, console, and PC games. — Creation of high-quality 2D and 3D graphic design for projects. — Development of VR, AR, and MR projects for entertainment, marketing, and education. — Professional experience with NFT projects — Software project management and art/game development consulting.
51 to 200 staff
Lucid Dreams Studio
Lucid Dreams Studio is a Canadian indie developer that creates gorgeous and exciting 2D video games.
11 to 50 staff
Mediameg
MediaMeg est un holding d'entreprises qui œuvrent dans le développement du savoir, de la création et de la mise en marché de produits et de services Web marketing sur l'Internet. MediaMeg est innovateur et se retrouve à l'avant-garde des autres entreprises de web marketing qui tentent d’offrir des services semblables, en proposant un guichet unique de produits et de services de Web marketing (e-marketing) et de commerce électronique (e-commerce). Mediameg permet la conception d’un site internet, site internet qui est vous est simplifié au maximum. La création, la conception de votre site internet, par Mediameg, donnera place à une stratégie web marketing efficiente. Votre site web sera mieux connu et reconnu. Vous rencontrez un problème au niveau de la création/conception ou du développement de votre site internet? L’équipe Mediameg s’en charge. Votre stratégie web marketing n’est pas efficace? Votre site web est trop peu visité? Mediameg, utilisera sa stratégie web marketing pour résoudre cette difficulté. Vous voulez que votre site web soit plus lisible, un site internet plus visible? Mediameg propose des offres personnalisées.
11 to 50 staff
Meshingun Studio
We are an art outsourcing studio located in Vancouver BC. Our core team with several years of experience in projects such as Gears of War 4 and 5 Need For Speed and Godfall has gathered all the knowledge and expertise to set the bar high and bring superb quality to your fingertips. Our area of technical proficiency is mostly focused on Unreal Engine 4/5, and our cooperative talented artists and developers give us the flexibility to adapt and work with different engines for any type of project. The possession of professional specialists and effective communication are our core strengths. We provide services in 3D, 2D, environment creation, character modeling, shaders, texturing, and more.
11 to 50 staff
Ubc Esports Association
The UBC Esports Association was first established on November 2, 2010 as the UBC StarCraft Club. The UBC Starcraft Club was then reconstituted as UBCEA on July 4, 2012 to include more game titles. We are centralized around the Vancouver campus of the University of British Columbia, but our membership and events are open to anyone, not just UBC students. Our purpose is to establish a community of people in the Greater Vancouver area who enjoy gaming, by facilitating improved interaction and communication of players both offline and online. We host various events including fan meets, icebreakers, viewing parties, tournaments, mentorships, giveaways, and creative contests. Our goal is to raise awareness of Vancouver's esports scene and to participate in and/or support local events.
51 to 200 staff
Bat Sheep Crazy Games
We offer games where unpredictability and the simplicity of its mechanics becomes the spark of complex, unique and fun situations. Experts in emergent video games. All game design graduates, we aim to make the best games.
1 to 10 staff