Directory · GB
Computer Games in United Kingdom
A register of firms and the professionals working at them in the Computer Games sector based in United Kingdom. Browse the public index, then filter or export on Kipplo.
Companies
2.1K on file
Space Ape Games
Space Ape is an award winning mobile game studio in central London and founded in 2012. Since then our five games have been played by over 170m people, generated half a billion in revenue but we're just getting started. We are around 150 employees, from 30 different nationalities and diverse backgrounds united in a mission to make the world's next great game. In 2017 we partnered with Supercell (makers of Clash of Clans etc and part of Tencent) by way of majority acquisition. Our music game, Beatstar, reached #1 download in 24 countries and is the top grossing music game globally. With BILLIONS of song plays and millions of people discovering it each month Beatstar is an important new platform for music discovery with top artists releasing their songs in Beatstar on the same day, or in some cases before, they are dropped on streaming platforms. If country music is more your thing check out Country Star, a recent follow up to Beatstar that might be more your thing. Chrome Valley Customs brings an innovative twist to cater to a large underserved segment of the world's most successful game genre. Within the first two months it became the top grossing car game globally and we're just getting started. Space Ape was voted Best Game Developer, and Beatstar Game of the Year in the 2022 Pocket Gamer Mobile Game Awards in BAFTA London (April 2022). Its game lead Charmie Kim won Best Newcomer at the DEVELOP Awards (July 2022), and it was short listed as one of Google Play User Choice Awards (Dec 2021). Space Ape won Mobile Developer of the Year in the Pocket Gamer Awards (2023).
51 to 200 staff
Splash Damage
Splash Damage creates team-based games that forge lifelong friendships. We began as friends who met through games, and that still shapes how we think about making them. For more than two decades, we’ve built multiplayer experiences where teamwork matters. Along the way, we’ve worked on franchises including Gears of War, Halo and Batman, and created worlds of our own with Brink and Dirty Bomb. Today, we’re focused on SCUM and Project Astrid, alongside trusted partnerships where our multiplayer experience can make a real impact. We believe great games come from people working closely together. That’s why we put so much value on being together in the studio, solving problems openly, and giving people room to build lasting careers here. Come and create incredible games with us.
51 to 200 staff
Stainless Games
Stainless Games was formed in 1994 and is an established UK developer. We have a diverse suite of titles in our portfolio, with many games based on famous brands and IP. We’ve created games in many genres, and we’re a world leader in Collectible Card Games and Driving/Simulation tech. In recent years we’ve developed over 40 games and 300 SKUs on Mobile, Console, PC Steam and VR, generating multiple millions of sales and downloads. Our teams are experienced in all aspects of bringing major projects to market, working with global IP, multi-format development, internal/external QA, localized content and ongoing live-ops. Based on the sunny South Coast of England where there is sea, surf, sunshine and sailing, Stainless is a fun, exciting place to work with many additional benefits.
51 to 200 staff
Tripledot Studios
Recently named "The fastest growing company in Europe" by the Financial Times, Tripledot is one of the largest mobile gaming companies in the world, entertaining over hundreds of millions of people around the world. Forged by seasoned industry veterans from King, Facebook and Product Madness, our goal is to create the highest quality games for everyone to enjoy. With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together. Currently our team consists of 500 people in offices in London, Warsaw, Barcelona and Jakarta.
501 to 1000 staff
Virtua
Virtua is a gamified metaverse which provides immersive social, web3 gaming, digital collectible and interactive experiences.
51 to 200 staff
Vtime
vTime Games is a Liverpool-based game development studio. A division of vTime, we are a studio led by industry veterans behind some of the best-selling games of all time, most recently developing Border Bots VR for Team17. We specialise in the development of games at the bleeding edge of engagement and interaction. As well as developing our own IP, vTime Games offers co-dev, full-cycle development, and porting services across PC, console, mobile, VR, and MR. vTime’s journey began back in 2015 with vTime XR, the "first cross reality social network”, described by CNET as "the first baby steps towards the metaverse." In 2020, we expanded into augmented reality with vTag, the first cross-world 3D avatar messaging app. This shift allowed us to build a solid tech stack and development framework, which creates immersive games with ease, leading us to our new division - vTime Games. Looking to collaborate? Get in touch and learn more at vtimegames.com
11 to 50 staff
Zeptolab
ZeptoLab is a global gaming company known for crafting fun, innovative games, and setting the bar for impressive quality. The creator of hit titles such as Cut the Rope featuring Om Nom, Bullet Echo, C.A.T.S: Crash Arena Turbo Stars and King of Thieves, ZeptoLab is a multifaceted player in the gaming industry — excelling not only in game development but also boasting a robust IP portfolio for licensing, an animation series production arm, and a commitment to extending its influence beyond digital screens.
51 to 200 staff
Brightrock Games
Brightrock Games is an independent videogame studio based in Brighton, UK, with a core team of eight people from around the world. Our goal is to create genre-twisting simulation games in which players can experience their own stories. And if we can do it with a quirkily British sense of humour, then all the better! Community is a huge part of what we do, and we pride ourselves on maintaining utmost transparency with our players. We’re like glass. No, water. Air? Our first game, War for the Overworld, is a highly-praised dungeon management game which launched in 2015 for Windows, Mac and Linux. The game was a runaway success on Kickstarter, and it continues to grow and attract new players. We’re also now hard at work on our next title: watch this space!
11 to 50 staff
Cambridge University Digital Gaming Society Cudgs
Bringing gamers together since 2011, CUDGS is the University of Cambridge's largest society for casual gaming and competitive esports! We also act as a central point of contact for the various teams spread across the University. We host two annual events: The Oxford vs Cambridge Esports Varsity — A highly competitive Varsity tournament in Easter across multiple games to determine which University will come out on top and win the coveted trophy. Varsity Charity Showcase — Our week-long charity event runs during the Summer Holiday in support of a local UK charity, including matches between our second teams and games not seen at Esports Varsity.
1001 to 5000 staff
Chucklefish Limited
Chucklefish Limited is a UK based video game developer and publisher based in London. Founded in 2011, the company specialises in retro-styled games.
11 to 50 staff
Distinctive Developments
Distinctive has been creating world-class, award-winning games for over 20 years. With our extensive experience in mobile game development and publishing, we have the expertise to take games from initial concept to global distribution across all major app stores. Alongside developing our own portfolio of games with over 60 million players, we also work with leading gaming and consumer properties on game development and branding opportunities. Our studio offers a range of services from small promotional iOS and Android apps to large scale, multi-platform game development with ongoing analytics and live operations support.
11 to 50 staff
Electric Square
A Keywords Studio. We provide world-class game development services for the biggest and best partners in the industry with studios based in the UK, Singapore and Malta. Driven by a collaborative culture that constantly pushes the boundaries of what it means to be state-of-the-art, we’re experts in Character Action console co-development, full development and VR.
201 to 500 staff
Fish In A Bottle
We make games for the biggest names in learning and entertainment - the BBC, Disney, Nickelodeon, Sky, Man City FC, MacMillan, Cambridge University Press and many others. Follow us to explore educational and entertainment games on Roblox, HTML5 platforms and mobile. We're changing the game For over 20 years we've collaborated with visionary brands and educators. We make the games that bring success to those who dream big. Winning at games We create commercial hits, award winners and purposeful games that improve people’s lives.
11 to 50 staff
Inlingo Gamedev Outsourcing Studio
INLINGO was founded in 2012. Our mission: To save our clients’ resources. Our passion for gaming drives us to provide exceptional services, including Localization, LQA, Voiceover, and Narrative Design. We have successfully completed more than 3500 projects, and our expertise has earned the trust of internationally-renowned companies such as Crytek, Focus Entertainment, Belka Games, MyTona, Fun Plus, and Nekki. At INLINGO, people come first. We value your work, respect your time, and help you reach your goals faster. We focus on achieving long-term partnerships and your success is our priority! We have 1300+ specialists worldwide, and our offices are located in the UK, and the UAE. Explore our LinkedIn or website to see how INLINGO can help you unleash your game's full potential. Let's shape the future of gaming together!
201 to 500 staff
Maze Theory
We're Maze Theory —a studio dedicated to pushing the boundaries of player imagination through narrative discovery, artistic excellence & physical gameplay mechanics. We are trusted by the world's biggest IP holders and platforms to bring their worlds to life, including Peaky Blinders, Doctor Who, Thief and more exciting reveals to announce soon. Maze Theory is an XR-focused, remote-first company built on trust, flexibility, and a passion for creating exceptional work. You can find out more about us and our award-winning projects here:
11 to 50 staff
Merge Games Ltd
Merge Games is a leading independent games publisher, based in Cheshire, England. Launched in January 2010 by Managing Director, Luke Keighran. Merge Games is making a big impact globally across the video game sector. We have a wealth of international experience, gained from working within major publishers over the last 20 years. 🥚E Publishing and distributing games including Dead Cells, Darkest Dungeon, Streets of Rage 4, Alex Kidd, Spirit of the North, Children of Morta we have a great reputation for looking after our developers.
11 to 50 staff
Midoki Ltd
We are a games studio based in Warwickshire, the heart of the English countryside. Founded by a small team of veteran game developers in late 2011, our focus is the creation of ground-breaking, socially-connected games that deliver rich entertaining experiences to the mobile space.
11 to 50 staff
Oldschool Runescape
Relive the challenging levelling system and risk-it-all PvP of the biggest retro styled MMO. Play with millions of other players in this piece of online gaming heritage where the community controls the development so the game is truly what you want it to be!
1001 to 5000 staff
Plan Of Attack
Founded in 2013, Plan of Attack has grown to become one of the video games industry’s premiere PR agencies. We build bespoke campaigns tailored to each client’s needs, budget, and type of game. We understand that campaigns often need to pivot and that many clients don’t have experience with PR, so we’re always flexible and available around the clock to offer guidance and support. The high-level of service we provide is reflected in the fact that we often build long-term relationships with our clients. We maintain a diverse workforce in terms of age, background, ethnicity and gender. Our crossborder international team is spread across Europe and the US and 100 percent of the team are gamers. Having an international team has helped us forge friendly relationships with media, influencers, developers, and publishers from all around the globe and makes us easy to reach across all timezones, as well as mobile when it comes to events where our presence is required. We’re committed to maintaining gender equality and embracing ethnic diversity across our workforce.
11 to 50 staff
Rev Rooms
Rev Rooms create assets, original recordings, and mix audio to picture at Hollywood quality. We edit and prepare sound effects, voice-over and game audio assets ready for in-game integration. We integrate assets and create bespoke logic systems to drive these assets, creating reactive, adaptive and immersive in-game audio. Through this expert integration of code and middleware we create varied audio systems that cover electric vehicles, traditional car engines, guns, sports crowds, animals and reactive audio. We are able to do this in any engine, and we are Unreal, Unity, CryEngine and Lumberyard specialists. We are old hands with agile, scrum, milestone planning and sprints, as well as source control.
11 to 50 staff
Sega Europe
We are a unit of individuals, passionate about entertaining the world with creative, innovative experiences while being part of a vibrant gaming community. Think of us as a big global company with the resources to match, coupled with a place where everyone knows each other on a first-name basis, working together to create innovative experiences, one community at a time. SEGA is a place where staff have a voice which is integral to our success as a business. Our entrepreneurial spirit shows up in our ideas and we are always collaborating with a winning mindset. Our inclusive, passionate people are empowered to educate, inform and build awareness through our inclusion and wellbeing staff led values groups which include: DEN (Disability Employee Network), RISE (Reinforcing Inclusion through Solidarity and Equality), Women at SEGA, PRIDE, SEGA Minds (group supporting mental health), Momiji (group that celebrates our Japanese heritage, language and culture) and VIBE (our social and engagement committee). Our world-class development Studios span the UK, Europe and Canada. Known for quality and creativity above all else, our Studios include, Amplitude Studios, Creative Assembly, HARDlight, Sports Interactive, Two Point Studios and Rovio Entertainment.
1001 to 5000 staff
Square Enix
About Square Enix, Ltd. Square Enix Limited develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY™, which has sold over 185 million units worldwide; DRAGON QUEST™, which has sold over 88 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Limited is a London-based, wholly owned subsidiary of Square Enix Holdings Co, Ltd. More information on Square Enix Limited can be found at https://square-enix-games.com/ Our careers site can be found at
1001 to 5000 staff
Supermassive Games Ltd
Founded in 2008, we are a BAFTA-winning game studio, developing innovative storytelling games. We have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn, The Dark Pictures Anthology - a series of stand-alone, horror games - and teen-horror game The Quarry. We also released Little Nightmares - an exciting adventure in the unique world of Little Nightmares. Our latest release is space-horror game Directive 8020, a Dark Pictures game, which came out on May 12th 2026.
201 to 500 staff
Ubisoft Reflections
Reflections is a game development studio based in Newcastle Upon Tyne in the UK. Boasting a 40-year legacy, the studio has collaborated with creative teams from other Ubisoft studios from around the world to contribute to the creation of some of the industry’s most acclaimed games, the most recent of which include Tom Clancy’s The Division, Assassins Creed Syndicate, Tom Clancy’s Ghost Recon Wildlands, and Watch Dogs 2. Beyond game development, the studio prides itself on nurturing creativity and innovation amongst its teams by dedicating time and resource to ground-breaking in-house projects, such as the award-winning Grow Home and Grow Up series. With over 200 people from 20 different countries working together on a range of exciting games, Reflections is a studio that truly values diversity. The studio continues to look for pioneering and passionate people to join the ranks, and help cement its reputation as an industry-leading game creator.
201 to 500 staff