Directory · GB
Computer Games in United Kingdom
A register of firms and the professionals working at them in the Computer Games sector based in United Kingdom. Browse the public index, then filter or export on Kipplo.
Companies
2K on file
Poncle
We're poncle. An indie studio based in London, UK and founded by Luca Galante. We're the creators of top-selling Steam game 'Vampire Survivors'.
1 to 10 staff
Pqube
PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth, Paris, Bristol and Bawtry. As a licensed publisher with Sony, Valve, Microsoft, Nintendo and Apple, PQube’s software division publishes and distributes games for PlayStation 4, PlayStation Vita, Xbox One, Nintendo Switch, iOS, Android, PC and digital download and has established a track record of success with major franchises including: GalGun, Chaos Child, Valkyrie Drive, Cat Quest, White Day, Root Letter, BlazBlue, Guilty Gear, MotoGP, Ride, MXGP, Harvest Moon, Senran Kagura and Steins Gate. PQube’s hardware division designs, manufactures and distributes consoles and accessories including the brand new Atari ‘Retro’ range, Sinclair ZX Spectrum, SmartBoy, Retron HD, Supaboy, Sega MegaDrive, Atari Flashback, BlazeTab, BlazeGear, 8Bitdo and Retro-Bit.
11 to 50 staff
Roll7
Join the team At Roll7, we create exciting and critically acclaimed video games - including the BAFTA-winning OlliOlli franchise. Innovation, freedom, and a real sense of fun are at the heart of everything we do, from creating award-winning original IPs to the everyday business of running our unique distributed workplace set-up. Roll7 is a small and close-knit team. You are not just a cog in a giant system; your work and opinions fundamentally shape the games that we make. The health and wellbeing of the whole team is key to our success, and for that reason, we don’t do crunch - it just doesn’t work. Instead, we focus on realistic timeframes and clear communication within the team, allowing us to create great games we’re all proud of while maintaining a happy and healthy work-life balance. We believe that the best work is done when everyone is motivated by their own desire to make the best game they possibly can, and having fun doing it. Roll7 is an equal opportunity employer. Employment decisions are made without regard to race, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, religion, pregnancy, marital status or veteran status. Work from home Being a distributed studio – the majority of our employees work from home nine days out of ten - allows us to offer a high degree of freedom and autonomy to our motivated and creative staff. Everyone at Roll7 can work in a way that allows them to balance impressive workplace achievements with their own responsibilities at home. Fortnightly meetups in our London office, combined with a robust online communication system, mean that we still retain all the positives of a welcoming and friendly office environment - without the downsides of a long and expensive commute. After all, most of us would rather be at home with our families and pets (or our game consoles) than crammed onto an overcrowded commuter train or stuck in traffic.
51 to 200 staff
Skyhook Games
Skyhook Games Studio is a Video Games development studio based in Liverpool, UK. We are the creators of the highly successful Lawn Mowing Simulator franchise, available on PC, PlayStation, Xbox, Switch and Meta Quest. We are currently self funding the development of the sequel in house and would appreciate your involvement with our Kick Starter campaign here; We also provide high quality full game development services for the video game industry. From Indie to casual to serious, Skyhook has you covered. If you'd like to know more about what we do, or to discuss how we may be able to give your project a lift, please get in touch today.
11 to 50 staff
Specialeffect
We're a charity that's helping everyone with disabilities to enjoy video games for fun, inclusion and rehabilitation. We know there's no one-size-fits-all way of doing this. That's why we're not about sending out free games or video game equipment. In fact we don't sell anything at all. We visit people to find out exactly what they want to play, and what they need to play it. We'll then lend them the equipment they need, and support them until they can get the best out of it. By committing time, patience and expertise, we can open the door to self-esteem, confidence and a better quality of life.
11 to 50 staff
Sumo Group
We are Sumo Group, one of the UK’s largest providers of end-to-end development solutions to the video games and entertainment industries. Sumo Group floated on the AIM in December 2017 and was acquired by Tencent in January 2022. Providing support and oversight to the industry leading Sumo Digital, employing over talented people across 11 studios in the UK, Czech Republic, Canada and India. Established in 2003, Sumo Digital is one of the UK’s largest independent developers of award-winning video games, offering full development, co-development, and development service solutions to the world’s leading developers, publishers, and IP holders. It is also home to the Sumo Digital Academy initiative, a talent development programme bringing skilled graduates into the games industry.
1001 to 5000 staff
Ukie
Ukie (UK Interactive Entertainment) is the trade body for the UK’s games and interactive entertainment industry, representing developers, publishers, service companies, and esports organisations across the sector. Representing over 700 games businesses, Ukie’s mission is to supercharge the growth and success of the UK games industry by championing its contribution to culture, society, and the economy on a global stage. Ukie empowers talent by supporting skills development, education, and career pathways to unlock potential. It energises the industry by driving growth, innovation, and sustainability across the sector. And it elevates games by promoting their cultural and economic value both domestically and internationally. Through initiatives such as Raise The Game, Digital Schoolhouse, and Ask About Games, Ukie ensures that everyone, everywhere, benefits from the social, cultural, and educational power of video games and interactive entertainment.
11 to 50 staff
Wired Productions
Wired Productions is a leading video games publisher based in Watford, UK. Founded in 2008 and shortlisted by MCV for Indie Publish of the Year 2018 and 2019, Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood, Shaq Fu: A Legend Reborn and The Town of Light. For more information, or to join the Wired community, please visit: wired.gg | facebook.com/WiredPro | twitter.com/Wiredp | youtube.com/wiredproductionsltd | discord.gg/wiredp | instagram.com/wired_productions_games
11 to 50 staff
Xr Games
XR Games is an award-winning game development studio specialising in immersive AR and VR content. We make fun games people love to play and talk about. Led by a team of veterans from studios like Rockstar, EA, Codemasters, Sumo, Team 17 and Dubit, we've created fantastic games for some of the world's biggest & most iconic names, including Rovio, Sony Pictures, Dreamworks, BBC, Lego & more.
51 to 200 staff
10 10 Games
An exciting new videogame developer founded by industry veterans and specialists in crafting amazing games using 3rd party IP. Please have a look at our website with all our open opportunities!
51 to 200 staff
22cans
We are a proudly independent company founded in March 2012, and we’re passionate about creating the next generation of innovative digital entertainment. We believe that a great team with great ideas can lead to great success, and, driven by true innovation and creativity, we’re determined to make some truly unique experiences. 22cans create games for the world, and the journey has only just begun.
11 to 50 staff
Betable
Betable is transforming one of the most opaque and highest revenue-generating industries in the world - gambling and betting. Like other disruptors of regulated industries (think Skype, PayPal, Uber) our vision is to democratize this $500bn industry, which is stifled by high-barriers to entry and long overdue for change. Betable provides the only full-stack platform for frictionless market entry and the creation, distribution and consumption of gambling entertainment. Betable's platform consists of 3 pillars: Wallet, Reach, and Engine. The Betable Wallet is a universal identity, payment and loyalty ID usable across the entire Betable ecosystem that gives players access to the best gambling games including exclusive and mobile-first content. Betable Reach allows partners to understand player behavior across an entire ecosystem so they can provide the best possible personalized experience. The toolkit includes content management, player relationship management, acquisition, distribution and discovery tools. The Betable Engine provides developers with a single toolkit to create, certify and launch any type of real money game without acquiring their own licenses or taking on the burden of compliance.
11 to 50 staff
Cathedral Studios
The merge of gaming, artificial intelligence, and web3, brought to gamers through powerful storytelling - all under one roof.
11 to 50 staff
Couch Heroes
Couch Heroes is redefining the gaming experience by creating a platform that connects gamers and developers, fostering deeper engagement and community. We’re building an immersive social platform that allows players to relive nostalgic moments, earn exciting rewards, and foster meaningful connections with others who share their passion for gaming. Our unique game cycle empowers gamers to truly own their experiences, while our world-building tools offer unparalleled customization options, enabling gamers to personalize everything from their characters to entire virtual worlds. At Couch Heroes, we believe gaming should be a place where every player can thrive, regardless of their background. Our platform encourages community engagement through interactive mini-games and social features that enhance the overall gaming journey. Whether you’re looking to reconnect with old favorites or explore new adventures, Couch Heroes provides a space where gaming isn’t just a hobby — it’s a celebration of creativity, connection, and endless possibilities. Join us in celebrating the endless possibilities of gaming and creating a fairer, more connected gaming ecosystem. Not just a game, a game changer.
51 to 200 staff
Gamemaker
The home of GameMaker, the fastest and easiest-to-use cross-platform game development platform. GameMaker has been developed with usability and efficiency at its core, allowing developers to create games in a single code base and then publish them to run natively across an unprecedented number of platforms including Android, iOS, HTML5, macOS, Ubuntu, and consoles. https://gamemaker.io/
11 to 50 staff
Kolex
Created by a team that previously founded Xfire, LoLking.net, Esportsify, and the digital marketplace Skinz.gg, Kolex's mission is to provide the next generation of fans the rush, satisfaction, and long term value of collecting trading cards for their favorite esports teams, players, and influencers while also providing an integrated marketplace and trading system enabling users to buy, sell and build the ultimate collections. Each card includes an epic design, rich media, stats and can also include digital signatures and in-game items.
11 to 50 staff
Nomad Games Ltd
Nomad Games was formed in 2011 by a small team of veteran digital developers with the aim of bringing exciting tabletop gaming experiences to the mobile audience. At the core of this mission is working with leading brands in the tabletop arena, including Games Workshop (Talisman and Warhammer 40K), Alderac Entertainment Group (Smash Up), Asmodee (one of the fastest growing board game companies in the world) and recently a game based on re-imagining the iconic Fighting Fantasy game books by godfathers of the British Games Industry, Ian Livingstone and Steve Jackson. With a growing audience of over half a million players worldwide, Nomad Games continues its mission of bringing the worlds of tabletop-gaming and video-gaming together.
11 to 50 staff
Quell
Quell combines the excitement of gaming with an intense, full-body workout tailored to you. Experience the next generation of fitness gaming with real resistance, powerful haptics and live technique analysis.
11 to 50 staff
Sega
1001 to 5000 staff
Sega Hardlight
We are a SEGA studio and are well known for bringing their much-loved blue mascot to the small screen. Our relationship with SEGA provides the perfect foundation for us to realise our global potential without losing our unique creative identity. Not only do we develop fun, but we have fun doing it. Everyone in our studio inputs all their passion and drive into developing our quality games. We are extremely proud in the diversity of our team, in their expertise, energy and instinct. Our studio has an inspiring and creative atmosphere, having worked very hard to achieve this we work even harder to retain it, keeping HARDlight a great studio to work in. As a trusted developer behind games like Sonic Dream Team, Sonic Dash, Sonic Forces Mobile, Sonic Racing and more! Our title list is expanding. The future holds more excitement to pass through our doors, we will be making games which look great, but play better for a while yet.
51 to 200 staff
Square Enix
Publisher of Video Games.
201 to 500 staff
Steel City Interactive
Based in Sheffield, UK Steel City Interactive (SCI) we're an ambitious indie developer working on our first title, ‘Undisputed’ – a ground-breaking, authentic boxing game. Releasing on consoles and PC Steam on October 11th, 2024. Our dynamic team, that’s already punching well above its weight, aims to make ‘Undisputed’ the most authentic boxing game to date. We’ve signed an electrifying roster of former and current champions – men and women – including Muhammad Ali, Tyson Fury, Canelo Alvarez, Katie Taylor and Claressa Shields as well as governing bodies, referees and others across the boxing world. We’re a growing team that offers a creative environment where everyone has a voice.
51 to 200 staff
Technicolor Games
We are Technicolor Games, a TransPerfect studio, partnering with leading game developers to build some of the most innovative experiences in the industry. Our talented and creative team provides expertise across Concept Art, 3D Art, Animation, VFX and Cinematics, delivering end-to-end art services for all game platforms. With key partner touch points in Asia, North America and Europe, we are located to ensure successful collaboration across an ever-expanding global game development community. Our mission? To bring games to life through artistry, technology & innovation, delighting clients and players around the globe.
501 to 1000 staff
Unit 2 Games A Meta Studio
Acquired by Meta in June 2021, Unit 2 Games was formed in 2017 and based in Leamington Spa in the UK. It's highly experienced team is focssed on developing and running UGC-powered collaborative game creation and sharing platform Crayta. It has grown to over 50 staff and is actively growing the studio substantially in 2022.
11 to 50 staff