Directory · GB
Computer Games in United Kingdom
A register of firms and the professionals working at them in the Computer Games sector based in United Kingdom. Browse the public index, then filter or export on Kipplo.
Companies
2K on file
Supersolid
Supersolid is a leading independent mobile games studio based in Central London. Since its founding in 2012, Supersolid’s diverse team has grown to over 60 people globally, and it continues its mission to create the most engaging, genre-leading games for mobile and tablet devices. Supersolid has received investment from Index Ventures and Initial Capital. At Supersolid, we believe that small teams can create amazingly successful games. Our drive to break new ground and constantly evolve titles has led Supersolid to partner with Universal Music (Shania Twain's album launch, 2017), Paramount Pictures (Clueless, 2018) and World Animal Protection (World Oceans Day 2018). Follow us on Facebook: Follow us on Twitter:@supersolidgames
51 to 200 staff
Third Kind Games
Third Kind Games - a Virtuos Studio, is a world-class co-development games studio that works with some of the biggest names in the industry on projects. Third Kind Games was founded in 2016 by nine leaders in the industry and we’ve continued to grow ever since. Third Kind Games became a Virtuos Studio in 2024. We work with some of the biggest names in the games industry such as Blizzard, Amazon, Microsoft and Mythical Games. We’re proud of our track record working on critically acclaimed games and franchises. At TKG we want to offer a place where our team can be their most creative, imaginative and curious selves.
51 to 200 staff
Trailmix Games
We are the makers of casual mobile hit Love & Pies, which globally launched in September 2021 and has now found its way into the hands of millions of players around the world. We’re backed by Supercell, one of the biggest and best in the industry. We make games for everyone that are snackable yet nourishing — built to fit into your daily life, but with the emotional depth of your favourite TV show. Our team always comes first at Trailmix, and our culture is built on both high performance and high care — we strive to be the best versions of ourselves, but always within an environment based on inclusivity, respect and safety, no matter who you are or where you come from.
51 to 200 staff
Antstream Arcade
Antstream Arcade is the world’s largest officially licensed retro game streaming platform. Founded by CEO Steve Cottam, Antstream Arcade's extensive catalogue includes titles from the early systems like the Atari 2600 and Commodore 64, through Arcade classics from SNES, Megadrive, and PlayStation One, and even newly developed games. Antstream Arcade aims to bring a nostalgic gaming experience by offering a variety of retro titles, offering a gaming service accessible on a multitude of devices, including PC, mobile, Xbox, and more. Partnerships with Disney, Taito, WarnerMedia, Bandai Namco, Cave, Interplay, SNK, Data East and more brings our extensive collection to more than 1300 fully licensed games.
11 to 50 staff
Battlestate Games
Hardcore games developer company responsible for Escape from Tarkov MMOFPS.
51 to 200 staff
Brightrock Games
Brightrock Games is an independent videogame studio based in Brighton, UK, with a core team of eight people from around the world. Our goal is to create genre-twisting simulation games in which players can experience their own stories. And if we can do it with a quirkily British sense of humour, then all the better! Community is a huge part of what we do, and we pride ourselves on maintaining utmost transparency with our players. We’re like glass. No, water. Air? Our first game, War for the Overworld, is a highly-praised dungeon management game which launched in 2015 for Windows, Mac and Linux. The game was a runaway success on Kickstarter, and it continues to grow and attract new players. We’re also now hard at work on our next title: watch this space!
11 to 50 staff
Chucklefish Limited
Chucklefish Limited is a UK based video game developer and publisher based in London. Founded in 2011, the company specialises in retro-styled games.
11 to 50 staff
Creative Distribution Ltd
Creative Distribution Ltd was formed in and grown dramatically since it started trading. The British based company situated in Croydon (South of London) employs an experienced team of professionals with a combined knowledge base in all areas of the gaming industry. Unlike many other independent distributors, we have a large stock holding and only ever offer our customers the stock we have in our warehouse. This gives us the ability to process orders quickly and efficiently, ensuring our customers receive their orders as quickly as possible. We supply video games and consoles to a large customer base including well-known high street and Internet retailers, corporate resellers, mail order companies and independent retailers. To ensure we offer the best possible service to our customers, Creative distribute software and hardware for all major video game formats and strive to stock the most popular products at very competitive prices. Our aim is to offer the highest level of service and the widest range of products to all of our customers. Creative Toys Company™ is the Toy division of Creative Distribution Ltd™ and was formed in 2012 with Mark Stinchcombe the ex-CEO of Corinthian (MicroStars and Puppy in my Pocket) and Glenn Barnard, a games industry veteran. Creative Toys Company launched SoccerStarz™ in July 2012.
51 to 200 staff
Curve Games
Curve Games is a very unique organisation, going through an extraordinary transformation. We are pioneers of developer-focused publishing. Our games are played by millions of players around the world. We have some of the finest talent in the industry all working together with a clear mission – to create, shape and amplify incredible games to players all around the world.
51 to 200 staff
Distinctive Developments
Distinctive has been creating world-class, award-winning games for over 20 years. With our extensive experience in mobile game development and publishing, we have the expertise to take games from initial concept to global distribution across all major app stores. Alongside developing our own portfolio of games with over 60 million players, we also work with leading gaming and consumer properties on game development and branding opportunities. Our studio offers a range of services from small promotional iOS and Android apps to large scale, multi-platform game development with ongoing analytics and live operations support.
11 to 50 staff
Dlala Studios
Making games we love; with people we love; for people to love." From day 1 this has been the number one rule at Dlala, and whilst things have changed since the days in the garage that one rule has remained true. We take the work we create very seriously, however that doesn’t mean we have to take ourselves too seriously. Dlala Studios was founded in 2012 by two friends who had previously worked as programmers together at Jagex and Bossa Studios. Within the first 6 months of forming the studio, we released a Windows 8 launch title, were featured on the front cover of Develop Magazine (“Two Guys, One Game, No Cash”) and moved into Microsoft Games Studios Soho office to be their first ever internally incubated studio. Over the next 5 years the team grew from 2 guys in a garage to 16 wonderful people in a studio in Essex, with regular collaborators across the globe. We have spent the last five years focused on creativity, technical knowledge and producing high quality passion-driven work. It’s this drive that has seen us not only creating original IP but working with established IP and supporting some of the biggest companies across the globe. We’ve developed and shipped titles on Microsoft, Sony, Google, Apple and Linux platforms as well as Web Based applications and games.
11 to 50 staff
Draw & Code
Draw & Code are immersive and experiential content specialists who boasts over a decade of working with immersive technologies including VR, AR, games and installations. With over 170 projects delivered to an impressive client roster, including Mercedes-Benz, Sony Music, Nokia, Google and many more, we are one of the most prolific studios in the world at designing and developing magical immersive experiences. Our work have been viewed and experienced by millions globally, and it’s all completed in-house by our veteran teams of creatives and developers. Our projects are typically built in partnership with global brands; with work-for-hire being the pillars of our impressive portfolio so far. Innovation is in our DNA, and having recently secured investment and opening up our second studio in Europe, we are now working on exciting new projects to bring immersive experiences to more audiences worldwide, on more phones, street corners and venues than ever before.
11 to 50 staff
First Touch Games Ltd
First Touch Games are an award-winning independent games development studio based in Oxford, UK. We develop sports games for mobile platforms and our best known products are Score! Hero & Dream League Soccer.
11 to 50 staff
Fish In A Bottle
We make games for the biggest names in learning and entertainment - the BBC, Disney, Nickelodeon, Sky, Man City FC, MacMillan, Cambridge University Press and many others. Follow us to explore educational and entertainment games on Roblox, HTML5 platforms and mobile. We're changing the game For over 20 years we've collaborated with visionary brands and educators. We make the games that bring success to those who dream big. Winning at games We create commercial hits, award winners and purposeful games that improve people’s lives.
11 to 50 staff
Humain
Humain create digital humans for world leading entertainment and technology companies by combining a deep understanding of production with disruptive technologies.
11 to 50 staff
Infinity27
INFINITY27 is an open game studio and Unreal Authorised Training Center that serves as the next-generation talent pipeline for the games and immersive industry. A "proving ground" for producing highly competent, industry-ready talent. Our unique open model enables us to nurture new and existing talent in a way that accelerates their professional development through high-quality, hands-on learning in our studio. Giving individuals the challenge and context they need to grow and develop their skills and behaviours. Solving real-world problems on live projects within an organisation. Working to professional standards using methods, tools and practices that you cannot simulate in a classroom. INFINITY27 is a game studio offering a unique mix of high-quality experiences for both adults and young people, which have measurably delivered impact in the lives of people and the workplaces of businesses which we have helped. Our mission is driving the industry forward today and for future generations.
11 to 50 staff
Lowiro
Founded with a single goal to create unforgettable story-driven games, lowiro brings together skills from all over the world to craft what we are truly passionate about. We strive for perfection and to push the boundaries of established formats, focusing on creating the experiences we personally want to create and making them available to the entire world.
1 to 10 staff
Marketjs
MarketJS is a provider of engaging and effective HTML5 gaming solutions to brands and agencies. Products and Services: • Business-to-business (B2B) marketplace for other companies and brands to license high-quality games • Game reskinning (rebranding) for marketing • White label game portals for websites • Game solutions for taxis, airlines, restaurants, schools and other establishments that support HTML5 technology Bespoke game development for brands • Playable ads and Google Instant Apps for app and gaming companies For more information, visit
11 to 50 staff
Merge Games Ltd
Merge Games is a leading independent games publisher, based in Cheshire, England. Launched in January 2010 by Managing Director, Luke Keighran. Merge Games is making a big impact globally across the video game sector. We have a wealth of international experience, gained from working within major publishers over the last 20 years. 🥚E Publishing and distributing games including Dead Cells, Darkest Dungeon, Streets of Rage 4, Alex Kidd, Spirit of the North, Children of Morta we have a great reputation for looking after our developers.
11 to 50 staff
Milky Tea Studios
Milky Tea is a UK game development studio. Established in Liverpool in 2005, the studio designs and develops its own video game intellectual property as well as offering “work for hire” game development services. Over the years the studio has won or been nominated for nearly every major award in its industry, including prestigious awards from BAFTA, EMMY, Banff and TIGA. In 2017 the studio was shortlisted by Creative England as one of the top 50 best up and coming, innovative and disruptive companies across film, games and digital technology. The studio's last game project was the Apple Arcade launch title HyperBrawl Tournament in 2019 that also went on to have its synth wave original soundtrack published by Sony Music and Sony ATV in 2020.
11 to 50 staff
Nexus Mods
What if players could shape the future of every game they love? At Nexus Mods, they do. We've built the platform where single-player games become multiplayer, old titles get modern visuals, and one creator's idea reaches millions. The line between player and creator is disappearing. Bedroom developers are building what studios won't. Communities are keeping games alive decades past launch. Nexus Mods is where gaming's future is written by the people who play it.
51 to 200 staff
Nintendo Life
The World's Most Popular Independent Nintendo Website. The Nintendo Life team is dedicated to bringing you the biggest news and trustworthy reviews from the wide world of Nintendo. Our team of expert writers has been assembled with the sole purpose of making you, our favourite reader, the most knowledgeable and popular Nintendo fan you can be.
1 to 10 staff
No Ghost
NO GHOST are a collection of artists and programmers who share a passion for telling stories in new mediums. With extensive experience in Games, Film Visual Effects and CG Animation they are looking to work to give digital audiences a new type of narrative and interactive experience.
11 to 50 staff
Noxcrew
Noxcrew are a community of creatives from across the world who have been working together to create Minecraft experiences since 2011. We currently create adventure maps, skins and texture packs as an official Minecraft Marketplace partner. We pride ourselves on the quality of our maps and the attention to detail that we give to every single project. It's these qualities that have given the opportunity to work with incredible companies such as Microsoft, Apple, and Disney. We develop everything in-house with builders, writers, artists, voice actors, sound designers and musicians all finding a place on our team! To see all of our projects, and to learn more about the team, visit: noxcrew.com/creations
11 to 50 staff