Directory · US
Computer Games in United States
A register of firms and the professionals working at them in the Computer Games sector based in United States. Browse the public index, then filter or export on Kipplo.
Companies
4.8K on file
Decoy Games
We develop and publish video games for Consoles and PC.
11 to 50 staff
Devsisters Usa
Devsisters is a global game publisher committed to creating unique player experiences. We bring these experiences to you through a combination of innovation, excitement, and joy through our talented people. Our culture is one of inclusion and collaboration, where everyone can be their authentic self while striving for shared goals.
11 to 50 staff
Digimancy Entertainment
As a collection of industry veterans, we’re known for making games where the player’s choices shape their experience. We’re passionate about telling collaborative stories with our players, and we aim to delight them by reacting to their decisions in fun and innovative ways. All three of our founders have experience with ongoing live team support in online games. We love engaging with fans, listening to their suggestions, and thinking of ways to improve their experience through post-launch content. Digimancy is based in Columbus, Ohio, but we embrace a remote model of game development. We’re happy to work with talented game developers no matter where they’re located. Our three founders have a combined 60 years of game development experience, focusing on RPGs and RPG hybrids. Our credits include Neverwinter Nights 2 and its expansions, Torment: Tides of Numenera, D&D Online, Fallout: New Vegas, Knights of the Old Republic 2, Pillars of Eternity, Elder Scrolls Online, and Shattered Galaxy.
11 to 50 staff
Digital Eclipse Entertainment Partners
In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before “emulation” was a household word. 25 years later, we’ve been reborn as a new kind of studio—one dedicated to not only restoring gaming’s heritage, but to preserving it and keeping it alive and available for future generations.
11 to 50 staff
Digital Insight Games Dig
Digital Insight Games (DIG) aims to be a next-gen games company by staying at the forefront of technology and digital economies as a preeminent independent studio and publisher of world-class interactive entertainment products. DIG has regional bases in Los Angeles, CA and Austin, TX.
11 to 50 staff
Dreamlit Games
An indie video game studio making TOWERS OF AGHASBA, an open-world experience where players can build vast settlements and grow sprawling ecosystems on their fantasy island. Towers of Aghasba Reveal Trailer: https://youtu.be/4vQzZMrSnMM Discord: https://discord.gg/TyXqTWNcmf Wishlist on Steam: https://store.steampowered.com/app/2178070/Towers_of_Aghasba/ Main Link:
11 to 50 staff
Elixir Games Inc
Empowering indie game ecosystems through innovative distribution and engagement. Commited to propelling small studios to new horizons. A launcher created by gamers.
11 to 50 staff
Endless Studios
At Endless Studios, we envision a digitally empowered future for every student. We're a youth-centric game-making studio where budding creators collaborate with professionals to develop games. We are designed to mirror the authentic environment of a professional game studio to train technical skills like coding and design, alongside soft skills such as leadership and problem-solving. By blending game development with an enriching learning experience, we aim to nurture a community of young creators ready to innovate in a digital future. Endless Studios' parent company, E-Line Media, was founded over a decade ago to develop games that catalyze curiosity, explore meaningful themes, and provide gateways to new perspectives and interests. Our consumer games with meaningful themes (e.g. Never Alone, Beyond Blue) and our game-based learning platforms (e.g. Gamestar Mechanic, MinecraftEDU) have reached a global audience of over 10 million players across channels and been used by over schools and after-school programs. Endless Network, our other parent organization, is a global network of companies, foundations, non-profits, technologists, and advocates who want to unlock human potential through technology. We are dedicated to empowering the next generation to succeed in the digital economy. We work to transform the lives of kids and young adults by expanding access to technology and information; and by helping them develop 21st century skills.
11 to 50 staff
Flyclops
Flyclops is a game studio in Philadelphia, PA specializing in casual multiplayer games, both asynchronous turn-based and real-time. We developed Domino, the leading multiplayer dominoes game on iOS and Android. Flyclops’s games have been played by millions across the globe.
1 to 10 staff
Fog Studios
If you are in the market for Studio Representation, Game Developer Services, Game Publishing Services or Video Game Development Services, we want to speak with you! FOG Studios is the top video game agency in the world numerically, statistically and chronologically. In our 37 year history, we have mentored over 500 development studios successfully, placing over game deals and generating over 3 billion dollars in revenues to our customers and clients. Despite those impressive numbers, we are a family owned small business that gives and expects personalized attention and service based on our core principles of fairness, integrity and trust (FIT). If you think you are a FIT for us, let’s talk.
11 to 50 staff
Foundation 9 Entertainment
Foundation 9 Entertainment is a collection of independent studios, specializing in creating on time, fun, quality, franchise-based videogames on every major platform. We provide fantastic service at a competitive price for our clients and publishing partners. With 7 studios across the United States, UK and India, F9E is one of the largest independent game developers in the world. Foundation 9 Entertainment is home to the industries most talented and bleeding egde developers world wide. We have proven time and time again that we can and will push the limits of all verticals within game devlopment for an incredible experience. Check out our Jobs page for current job openings.
501 to 1000 staff
Future Club
Future Club is a co-op game development studio that specializes in handcrafted art and traditional 2D animation, engaging and responsive gameplay, and creating unique and memorable worlds. We want to make games that inspire our players the way our favorite games inspired us. We come from a variety of backgrounds in the game industry, from indie to Future Club is employee-owned, and we believe that we are greater than the sum of our parts. We value open, honest communication with our peers, partners and players, and believe in our strength as a team.
11 to 50 staff
Gallium Studios
We're an indie game dev studio created by Will Wright (The Sims, SimCity) and Lauren Elliott (Where in the World is Carmen Sandiego?). Our team includes seasoned game designers, developers, artists and more. We develop fun, quirky games in the simulation and strategy genre with rich artistic content and a player first perspective.
11 to 50 staff
Galvanic Games, Inc
Galvanic is a small independent game studio in Seattle that specializes in combat-driven multiplayer games (though we've built a lot of other weird and fun stuff too). We aim to build ambitious games that bring players to immersive new worlds while empowering their creativity and allowing self-expression. We focus on good scope management and planning to avoid crunch and other bad business practices. We plan to remain a small, tight-knit team of highly-talented individuals who love building games together.
11 to 50 staff
Game Cafe Services Dba Nttgame
As one of the first companies to enter Turkish Gaming Market for payment gateway service, Game Cafe Services remains a leading power in the industry today. Now, also doing as (DBA) eNTiTy Game (nttgame.com) web ring immersive free-to-play MMOs, with the dedication and drive to offer high quality gaming service to the entire planet. We are the publisher who has propelled a classic MMORPG, Knight Online World.
11 to 50 staff
Game Caviar
Game Caviar provides the most comprehensive solution for finding the best possible partners for game development. With a highly curated directory you can be confident you're only working with talented teams and individuals who understand how to deliver. All partners maintain their own profiles and data, making Caviar the only industry directory which is both 100% relevant and noise-free. With hundreds of skills channels, experience filters and company details you can find exactly who you need, when you need them. The Caviar platform is founded on decades of external development experience with a deep understanding of successful partnerships. Currently in beta. Register at
1 to 10 staff
Game Design & Art Collaboration
Game Design & Art Collaboration was founded in 2015 by a small group of UC Santa Cruz students. Our mission statement is to promote the collaborative work of artists, musicians, programmers, writers and game designers, with an emphasis on networking and skill sharing. GDA currently teaches a variety of workshops, hosts alumni panels, and fosters a community of passionate learners and game developers. In addition, each academic year GDA runs a six month long Mock Studio, producing one playable game from the ground up. The members of GDA work together completely out of personal interest to learn what it takes to bring a game from concept to production. As of now, GDA is the largest Game Development club on UCSC's campus, with a grown network of over alumni. GDA also- Organizes the Global Game Jam at Santa Cruz- Provides students with scholarship opportunities to attend the annual Game Developers Conference- Was a part of the team to coordinate the first ever Student Game Developers Alliance Summit (2017). All our past games can be found on our website!
201 to 500 staff
Game Doctor
Mobile Game Doctor is an expert Game Design Agency committed to bringing the most experienced Game Designers from all over the world together to discuss, advise, collaborate, and consult to promote global game design health and creative well-being. With an average 20 years game design experience and expertise in a variety of platforms, genres, products, and sub-disciplines, your studio can trust the designers at Mobile Game Doctor to prevent, diagnose, and treat even the most virulent of game design disorders. And we even make house calls. For immediate emergency assistance, preventative care, or just a free game design checkup, the game design experts at Mobile Game Doctor are ready to help. Trust Mobile Game Doctor team to help make your games, and your teams, better.
1 to 10 staff
Gameanax Now Funcell Games
GameAnax is a rapidly growing company with around 10+ years of development experience and 300+ happy clients across the globe. Being a gaming studio, our primary focus is to create entertaining game content for various platforms such as iOS, Android, Virtual Reality, Augmented Reality & Consoles. Apart from creating addictive games for the end users, we also create innovative enterprise solutions for different industries. Over the last one year we have successfully served automobile, healthcare and sports companies to sell their products using innovative and futuristic VR solution.
11 to 50 staff
Gameclub
GameClub breathes new life into classic, premium mobile game experiences with great care, attention to detail, and an innovative business model. GameClub was acquired by Take-Two Interactive Software in March 2022.
1 to 10 staff
Gamerecruiter
GameRecruiter is the premier search firm in the game industry. Retained or contingency, for over 24 years, we have earned an international reputation for recruiting the top technical, production, and executive staff who build game industry companies, and make game industry history. With headquarters in Fort Lauderdale, Florida and satellite offices in Austin, Las Vegas, Orlando and San Francisco, GameRecruiter specializes in representing unique and strategically important career opportunities to its extensive candidate network. Therefore, not all of our highly confidential searches are posted. To get access to our unadvertised openings, submit your resume confidentially to receive a login/password to our job board. Comprised of recruiting experts who know the industry and understand the hiring process, GameRecruiter offers unparalleled experience and professionalism for candidates looking for a job opportunity and employers seeking the industry’s leading talent. GameRecruiter’s commitment is to be a trusted advisor to each and every one of our clients and candidates. GameRecruiter develops long-term relationships with key clients and represents top industry talent with integrity and respect. Contact us today and see why establishing a relationship with GameRecruiter will be your best career move yet.
11 to 50 staff
Gamesamba
GameSamba is a publisher and developer of free-to- play and mobile games, with studios in Seattle, Hong Kong, and Tokyo. The company’s mission is to bring high quality titles to a global audience. GameSamba currently publishes Star Trek: Alien Domain and 18: Dream World, and has upcoming titles including Tokyo Ghoul: Dark War, Fairy Tail: Hero’s Journey, and two mobile games based on Fairy Tail and Attack on Titan. For more information, visit
51 to 200 staff
Gametextures.Com
The largest library of ready to use video game Substances, Materials, and Scans on the internet. Based in Seattle, we've been providing breathtaking art to our industry since 2012. We have an on-site art team, as well as a world-wide distributed art team that can help you with your texturing needs. Join us at
1 to 10 staff
Giant Enemy Crab
Giant Enemy Crab a Seattle based game development studio currently working on the tactical FPS Due Process. We have a flat hierarchy where everyone is able to argue for their own ideas, but everyone understands the game we're trying to make. There are roughly 20 or so people on our team and it feels more like a bunch of people trying to make something cool than it does a company. Trailer:
11 to 50 staff