Directory · US
Computer Games in United States
A register of firms and the professionals working at them in the Computer Games sector based in United States. Browse the public index, then filter or export on Kipplo.
Companies
4.8K on file
Good World Games
Good World Games publishes GameTrove, a subscription HTML5 game arcade and messaging app. We partner with mobile carriers, media groups, handset makers and travel operators for global distribution and indie developers of premium HTML5 games around the world. We've been featured in publications such as the Huffington Post, TechCrunch, Forbes Magazine and NatGeo. Try us out in the App Store: http://apple.co/2vYdj9L or Google Play: https://goo.gl/K7c6mf
11 to 50 staff
Graffiti Games
Graffiti Games is an indie game publisher comprised of a talented team of industry veterans with extensive experience launching games across various platforms. Based in Vancouver, with offices in Toronto, San Francisco and Los Angeles, we partner with developers to provide funding and publishing services in order to bring their games to market and share them with a global audience.
1 to 10 staff
Griptonite Games
Griptonite Games is the leading developer of high quality, fun games for handheld platforms. We employ nearly 100 people who are passionate about making handheld games. Our team members are not only experts at taking full advantage of each system's unique capabilities, they are also experts at designing games that are perfect for gaming on the go. We have tremendous experience with licensed properties, having developed titles based on big franchises like Harry Potter, The Lord of the Rings and The Sims. The studio has shipped over 50 titles across most of the major handheld platforms including GBC, GBA and DS. Griptonite joined Foundation 9 Entertainment in 2006. Griptonite Games is a Foundation 9 Entertainment studio.(source:
51 to 200 staff
Harlem Colab
Harlem CoLab stands at the forefront of educational and organizational transformation, expertly blending serious games with digital engagement to revolutionize learning and development across businesses, universities, and communities. Our expertise in game design, user experience, and interactive workshops establishes us as a leader in driving innovation and behavioral change. We are dedicated to unlocking the transformative potential of educational technology and digital consultancy, ensuring diverse environments benefit from tailored, impactful solutions. At Harlem CoLab, we are redefining how education and professional development are approached, crafting transformative experiences that resonate across all sectors.
1 to 10 staff
Honor Games
We are a remote team of professional modders turned Indie Game Developers. We previously shipped an Award winning Command & Conquer mod, Tiberium Secrets, which we worked on from 2011-2020 and are now working on our first commercial IP Releasing December OF 2025! We strive to sit at the nexus between psychology and technology, and ALWAYS WILL BE A REMOTE 1st organization. We currently only recruit from the USA jurisdictions and time zones.
1 to 10 staff
Hypersonic Laboratories
Hypersonic Labs aims to create the world's most immersive and expansive network of virtual worlds. We are backed by PLAY Ventures, Third Kind, GSR, Alex Chung (Founder of GIPHY) and others. Hypersonic is working on HELIX, the ultimate open world sandbox. Build and play immersive massive worlds with incredible UE5-powered graphics and players. From FPS games to RP servers to MMORPGs and social hubs, anything is possible in HELIX.
11 to 50 staff
Impulse Gear, Inc
Impulse Gear is a leading VR Game Studio in San Francisco CA. We released our first VR Game called Farpoint in May of 2017 which has been well received by Core Gamers worldwide. Founded in 2013, our studio is comprised of exceptional game development talent from both the and Mobile Game industry. Our core team has over 40 years of game development experience working on some of the largest and most successful titles in our industry’s history. We are looking for game developers who want to solve unique and interesting challenges, and want to have the ability to make a significant impact on future titles we are developing. We value fast iteration and people who take initiative and love to learn! Here is a link to our story trailer for Farpoint - http://tinyurl.com/ya93yvqv
11 to 50 staff
Invo Technologies Inc
Invo is at the forefront of revolutionizing the gaming world. By leveraging cutting-edge technology, we empower game studios to unlock unprecedented revenue streams, boost player engagement, and transcend the traditional boundaries of gameplay. With a team of dedicated experts boasting over 100+ years of combined experience, we are committed to reshaping the way gamers and developers experience the world of digital play.
11 to 50 staff
Jackalyptic Games
The cryptid. A legendary myth that combines two halves into a whole. We as game developers work in harmony to build legendary games that delight with every press of a button to take the world by storm with games of Jackalyptic proportions.
11 to 50 staff
Joycity Annex
At JOYCITY Annex, we know that being able to evolve and adapt is essential for success. We embrace the culture of creativity and innovation. As gamers ourselves, we work hard to keep up with the ever-growing gaming industry to fine-tune our methods to better service our games. Our team is composed of a wide range of individuals that are experts in their field and passionate about the global gaming industry. We take pride in our hard work but also know the importance of a fun workplace environment. We work hard and play hard! From internal gaming tournaments to random dessert outings and horror movie nights, we are a family here at JOYCITY Annex. Our office is in Irvine, California, and have been in operation since September of 2017. As the U.S. arm of JOYCITY Corporation, we have been uniquely positioned to introduce an array of JOYCITY titles to the Western audience through streamlined solutions and strategies. JOYCITY Corporation is a premier game developer and publisher that specializes in games across all platforms for the global market. Currently in soft launch is CrossFire: Warzone for mobile, a real-time strategy game with characters from the legendary multiplayer FPS, CrossFire. Other well-received mobile titles include Pirates of the Caribbean: Tides of War developed in collaboration with Disney, Gunship Battle: Total Warfare, Game of Dice, and The War of Genesis. JOYCITY’s diverse game portfolio also includes the FreeStyle street sports games on PC, the latest entry to the franchise being 3on3 FreeStyle for PlayStation 4 and Xbox One.
11 to 50 staff
Junglee Games
Junglee Games is part of Flutter Entertainment, the world’s leading iGaming and sports entertainment group listed on the New York Stock Exchange (NYSE: FLUT). We operate independently in India while leveraging Flutter’s global expertise across product, technology, and responsible gaming. With over 150 million users, Junglee Games is a leader in the game-tech space. Founded in San Francisco in 2012, we are revolutionizing how people play games. Our notable free-to-play titles include Howzat, Junglee Rummy, and Junglee Poker, built to deliver engaging, scalable, and trusted gaming experiences. Our team brings deep global pedigree—having worked on internationally acclaimed titles such as Transformers and Star Wars: The Old Republic, and contributed to iconic Hollywood productions including Avatar. Junglee Games’ mission is to build entertainment for millions of players worldwide and connect them through games. Beyond gaming, Junglee Games represents a culture driven by innovation, data science, cutting-edge technology, and strong values, shaping the next generation of responsible leaders.
501 to 1000 staff
Kooply
Create and Play on The World's Leading Mobile Gaming Platform
11 to 50 staff
Left Behind Games Inc
The mission of Left Behind Games is to become the world's leading publisher of quality interactive entertainment that perpetuate positive values and appeal to mainstream and faith-based audiences. Management Team & Board of Directors - This remarkable team is made up of individuals who hold in high regard the values of honesty and integrity. Their professional excellence combined with a relentless pursuit of success is what makes them unique. In aggregate, this team has helped generate over a billion dollars in worldwide revenue prior to joining the company.
11 to 50 staff
Loading
Loading Studios bridges the gap between art and game development through our Studio Tools and Technical Art Services. We are committed to delivering innovative solutions that empower game developers to create high-quality, time-efficient, and cost-effective games.[Technical Services] Performance Profiling. Content Optimization. Rigging. Tools Pipeline. Materials. VFX. Lighting [Clients] Brass Lion Entertainment WolfEye Studios ZeDrimeTim Theorycraft Games -(SUPERVIVE) Nightdive Studios -(System Shock Remake)
1 to 10 staff
Loric Games
At Loric Games, we're passionate about creating immersive online gaming experiences that captivate audiences worldwide. Headquartered in Arlington, Virginia, we're committed to pushing the boundaries of innovation and storytelling in the gaming industry.
11 to 50 staff
Madorium
Madorium is an independent game developer based in California, with members from around the world. Additionally, we provide top tier development services. We are licensed developers of PlayStation VR, PlayStation 4, Xbox One, Wii U, PlayStation 3, PlayStation Vita, 3DS, HTC Vive, Microsoft HoloLens, Oculus, and PC. We use Unreal Engine 4, Unity 5, Sony PhyreEngine, and can work in any proprietary engine.
11 to 50 staff
Manaworks
ManaWorks was founded in 2019 by a group of video-game industry veterans with over a century of combined experience in online game development. We aim to create worlds to live in, skills to discover, and adventures to share with friends. We hope you'll join us!
1 to 10 staff
Matrioshka Games
Matrioshka Games is an Indie Game Dev Studio founded by Hunter Wu. Currently developing Expedition Agartha.
1 to 10 staff
Mommy's Best Games, Inc
Mommy's Best Games, Inc. is a boutique game developer founded in 2007. We strive to deliver games that push at the edges of the medium through gameplay and art. Weapon of Choice debuted on the Xbox 360 Indie Games channel in November 2008 and has gone on to be one of the top-selling games for that service, and has been honored in the Guinness Book of World Records 2010 Gamer Edition along side the likes of Metal Slug and Contra 3. Serious Sam Double D XXL was released on Steam and XBLA, in association with Croteam and Devolver Digital. Mommy's Best Games released it's giant Pig Eat Ball, a 'puzzlish overhead action' game for PC and console, including a physical PS4 versions. MBG is currently developing two new, secret action games, each with its own spectacular gameplay surprise and captivating art.
1 to 10 staff
Monothetic
Monothetic is a game design/art services company located in San Francisco. We specialize in niche independent games and developing interesting and unique aesthetics for various products. The company is founded in 2013 by various individuals from all across the world and is in the process of developing its first retail game. So far we have released one free to play game using the Source Engine, BLACK SNOW. Our first commercial project is BEACON, a sci-fi action roguelike coming soon for PC, Mac, and Xbox One.
11 to 50 staff
Moonray Pbc
Far-future, surreal battle arena in a post-human world
11 to 50 staff
Muddy Robot Games
We are Muddy Robot Games — a haven for unearthing wonder through play. Here, every game is a portal to rediscover the thrill of exploration and the delight of imagination that transcends age. Our essence is crafting tales that resonate deeply, connecting players to the whimsy of the past and the promise of tomorrow. Our commitment: to delve into the heart of gaming, where joy and complexity intertwine seamlessly. In our narratives, social presence, and games, we champion our ethos,"Unearth Wonder." Our pursuit is not just to entertain but to foster a space where every game is a journey to something unforgettable, reinforcing Muddy Robot Games as a bastion of heartfelt, legendary gaming adventures.
11 to 50 staff
Null Games
Null is a developer-friendly publisher of indie games for PC, Mac, and consoles. We're part of a new wave of indie game publishers that put developers first. Our games treat players with respect, and our publishing agreement has some of the most developer-friendly terms there are. We partner with developers who share our vision, and, in exchange, we share their risk. Many of us grew up exploring amazing digital worlds. But as we got older, we learned that the games industry isn't always fun. The creative people directly responsible for making great games are often treated the worst. In the world of indie games, the publishers have all the power and they know it. Contracts are often one-sided, as is the risk. We think there's a better way. By partnering with developers and offering great terms, we believe they’ll make better games in a more sustainable way. At the end of the day, this is really all about the games. We've seen what the developer-unfriendly, crunch culture produces. It's time to see what happens when you treat developers and gamers with respect.
1 to 10 staff
Phosphor Studios
Since its inception in 2009, Phosphor has been dedicated to creating games that provide players with beautifully whimsical and twisted experiences across a range of cutting edge platforms. A studio filled with passionate game developers who strive to innovate, Phosphor has built a strong pedigree on dark storytelling coupled with breathtaking art. Crafting games often injected with personal experience, Phosphor takes pride in the memorable and sharable experiences their games cultivate. Best known for the critically acclaimed games “Dark Meadow”, “Horn” and the VR experience “The Brookhaven Experiment”, Phosphor has been consistently evolving and growing, working to take their games to new levels across platforms and genres. In addition to continuing our work on mobile, console, and PC across a range of genres, Phosphor has two separate VR games in development for 2016, including the high anticipated “The Brookhaven Experiment”. We believe that VR is a huge part of the future of interactive entertainment, and are proud to be pioneers on the forefront of that new world of fun and immersion.
51 to 200 staff