Directory · US
Computer Games in United States
A register of firms and the professionals working at them in the Computer Games sector based in United States. Browse the public index, then filter or export on Kipplo.
Companies
4.8K on file
Pistol Shrimp
Pistol Shrimp™ is a game development studio formed by Paul Reiche, Fred Ford, Ken Ford, and Dan Gerstein. With years of experience in traditional game development environments behind us, our mission is to see if there are better ways of making games. We have a vision for how creating games should look, which starts with some questions we want to answer. Those questions are- How can our development process create a community that feels valued- How can we make better tools for ourselves, and share those tools with the community- How can we produce games we all love, without compromising the quality of the game and the well-being of our team members?
1 to 10 staff
Plauth Studios
Indie games studio, developing Exorkízein an indie horror ghost investigation and hunting video game. Proudly made in Brazil.
1 to 10 staff
Playpower Foundation
From 2008–2011, the original Playpower team (directed by Derek Lomas, Daniel Rehn, Jeremy Douglass, and Don Miller) was focused on creating free educational computer software for low income families in India and other developing countries. The games were designed to run on 8-bit systems, using a processor that is in the public domain, which allows the games to be run on very low cost computers. This work earned and was supported by a MacArthur Digital Media and Learning Grant from 2009–2010. Playpower now lives on as Playpower Labs, a Carnegie Mellon educational research initiative, is developing an online platform of web and mobile applications for students in grades K-8. Our tools are built on the principle that students who develop strong foundations in math and literacy will be prepared for a lifetime of learning.
11 to 50 staff
Polymorphic Games
We make evolutionary video games. Instead of pre-programming, scripted enemy behaviors to escalate difficulty, our games use populations of creatures that evolve specifically to beat your strategy. Each creature has its own traits that it can pass onto its offspring. After you beat one wave of creatures, the creatures that were the hardest to beat reproduce and you’ll fight their offspring in the next wave. Evolving traits include features like size, speed, damage, resistances, and behavior. We use real principles of evolutionary biology to create a model that includes all the components of real evolution — variation, inheritance, selection, and time — just operating at a much faster pace. This creates dynamic enemies that adapt to how YOU play the game. We just give evolution the space to work. We hire insanely talented teams of undergraduate students to develop our games. This gives us a team that can think outside the box, and it provides a great student experience. Our employees get to build skills in communication, leadership, and collaboration that they take with them when they graduate, all while honing core skills in their own discipline.
1 to 10 staff
Portals
Portals is a no-code, in-browser game engine that allows anyone to unleash their creativity to build, share, and explore immersive, monetizable games. With a user-friendly, drag-and-drop interface and a vast collection of customizable assets, Portals makes game creation accessible to everyone, enabling the creation of immersive worlds, engaging storylines, and captivating gameplay within the browser. Empowered by Creators Portals is driven by a vibrant community of creators who use our platform to design and publish engaging games in a matter of hours. The growing community of game builders unleashes creativity and shares their creations with players everywhere. With Portals, the possibilities are endless, and the world of game creation is at your fingertips.
11 to 50 staff
Quizup
QuizUp is the world's biggest trivia game, available on iOS, Android, Amazon devices and web. Play real-time trivia matches while making new friends. Check us out at QuizUp is now part of Glu Mobile. Welcome to our players.
501 to 1000 staff
Rabid Troll Studios
Independent game studio based in Manitou Springs, Colorado. Supporting the development and publishing of local games
11 to 50 staff
Rainbow Unicorn Games
Rainbow Unicorn Games is a game development studio started by Athena Peters and Nikolina Finska to address the inclusivity disparity in the game industry. With a focus on building diverse games for diverse audiences, these ladies are seeking funding to develop their first mobile title.
1 to 10 staff
Ready At Dawn Studios
Ready At Dawn opened its doors 15 years ago, and since then has remained a proudly independent team of developers based in Irvine, CA. We’re currently creating games for both console and virtual reality audiences, and in the past we’ve worked on critically-acclaimed titles such as (PSP):(PSP):(PSP),(Wii port): 1886 (PS4),(PC, PS4, XB1), and (Oculus Rift). We’re currently in various stages of development on several exciting endeavors: • A new third-person action console title, based on a brand new original IP • The expansion of the award-winning Echo universe for Oculus Rift through our ongoing partnership with Oculus We’re always looking for talented and passionate people to help us push the boundaries of technology, gameplay, art, and story-telling. Visit for career opportunities. Let’s make something together! & • Medical, Dental, and Vision Benefits • 401K Plan with Employer Match • Paid Time Off, Sick Days, and Conference Days • Relocation Assistance • Education Allowance • On-Campus Fitness Center • Stocked Kitchen with Fresh Fruit, Snacks, and Beverages Don’t see an opening that speaks to your professional experience, finely honed talents, or particular skill set that would help us push the boundaries of game development? Tell us more by sending a general application to: jobs@readyatdawn.com! Ready At Dawn is an equal opportunity employer.
51 to 200 staff
Replay Games Inc
Replay Games Inc. is a software publishing and development company dedicated to the production and digital distribution of cross platform, current and next generation consoles, hand-helds and PCs. Replay Games was founded in 2008 by a group of industry veterans who have collectively produced, programmed, licensed and designed more than 250 award-winning games representing hundreds of millions of dollars in sales. With a focus on mass-market content for digital download-based platforms, Replay Games is currently developing products for iOS, Android, XBOX Live Arcade, Sony Playstation Network, various Nintendo hardware, and the PC/Mac cloud-based platforms.
1 to 10 staff
Retroware
We're all about modern retro games. We develop, publish, make merch, and run arcades. Retroware is bringing you retro experiences with modern conveniences.
11 to 50 staff
Riftweaver Game Studio
Developing the next generation of social RPGs.
11 to 50 staff
Robot Ink
VR/AR - experiences for mobile and desktop * hand tracking and haptics - integration with VR/AR * graphics programming - performance optimization, custom rendering and shaders * network programming - multiplayer interaction, network optimization * physics programming - custom interactions, vehicle dynamics * asset pipeline and tools - helping creative teams increase efficiency and reduce costs * network and server infrastructure for studios * hardware programming - external hardware integration, custom hardware creation * metaverse event creation - live presentations, concerts, keynotes
1 to 10 staff
Rogue Duck Interactive
Rogue Duck Interactive is a US-based software-entertainment company. Founded by the core team of Turkish Stratera Games and merged with Singaporean Tinymice Entertainment, it targets to build and publish fun, replayable, strategy & simulation video games. 100% remote, multi-disciplinary, multi-cultural, employee stake culture.
11 to 50 staff
Rumble
Rumble Entertainment is a developer and publisher of connected games. We were founded in 2011 with a mission to create the most engaging and fulfilling online game experiences on the planet. All of our games are free-to-play and available across your favorite devices and social networks. We are unique in our focus on the gamer audience and our exacting standards around quality gameplay. Our passion is to create experiences that surprise and delight our players. By combining the best of game design with free-to-play accessibility, we believe we will change the way gamers play together.
51 to 200 staff
Salix Augeat
Salix Augeat, LLC is a fully remote indie video game company based out of Nashville, TN. We believe video games have a responsibility to nourish the souls of its players through honest exploration of human emotion, constructive commentary on the human experience and finding the "fun" in games.
11 to 50 staff
Salvay
Salvay is as a premier software studio, excelling across a spectrum of digital solutions. Our forte lies in innovative game development, enriched with captivating art and animations, while our capabilities extend to crafting sophisticated web and mobile applications, and comprehensive enterprise software solutions. If you are searching for help with a project or have an idea you'd like to flesh out, send us a message at hello@salvay.io!
11 to 50 staff
Sega Networks Inc
SEGA Networks Inc. is a division of the SEGA Corporation, known for iconic franchises like Sonic the Hedgehog, Crazy Taxi and Super Monkey Ball. Every day we imagine new ways to bring our beloved franchises to life on smart phones and tablets. Since releasing Super Monkey Ball as the first No.1 game for the App Store in 2008, SEGA has been at the forefront of mobile gaming with over 85 games. SEGA Networks Inc. publishes games featuring iconic SEGA IP as well as original content. Titles include mobile hits Sonic Dash and Crazy Taxi: City Rush.
51 to 200 staff
Shiny Entertainment, Inc
Known for games like Earthworm Jim, MDK, Messiah, Wild 9, R/C Stunt Copter, Sacrifice etc. Company was acquired by Interplay, then Atari.
11 to 50 staff
Shockwave A16z Sr005
Shockwave is revolutionizing gaming by delivering daily games to a global audience. At Shockwave, we’re harnessing AI and decades of gaming expertise to lead the next generation of game creation.
11 to 50 staff
Shonen Games
Video Game Development & Mobile Game Development
1 to 10 staff
Simulated Minds
Simulated Minds, LLC is a video game development company based in California. It produces virtual reality content and provides development services. It is currently developing Cry of Athena, a VR battle simulator.
1 to 10 staff
Solosoft, Inc
Solosoft, Inc, was founded in 2016 by two childhood friends, Tim Souza and Don Schefler. The game Damianboy is the first title of many others the studio expects to develop in the future.
1 to 10 staff
Soulbound Studios
Soulbound Studios is a game company developing "Chronicles of Elyria", the next evolution in MMOs. The development of this game marks a shift in the industry from theme parks and sandboxes to dynamic, highly immersive, story-driven, online worlds."Chronicles of Elyria" gives players more control over their environment than ever before, creating a world that feels both responsive and inviting. Each time you log in there is something new to experience because the choices you and other players are making ripple out through the shared world. With a functioning ecosystem, closed economy, finite resources, and system of law and government,"Chronicles of Elyria" is the immersive, online world players have long been waiting for!
11 to 50 staff