Directory · US
Computer Games in United States
A register of firms and the professionals working at them in the Computer Games sector based in United States. Browse the public index, then filter or export on Kipplo.
Companies
4.8K on file
That's No Moon
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future. Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.
51 to 200 staff
Toys For Bob
Toys for Bob is an independent game studio made up of stellar individuals that aim to inspire love, joy, and laughter through epic entertainment. Since 1989, we’ve developed award-winning games across a wide range of genres, styles, platforms, and game technologies for popular hits like Spyro®, Crash Bandicoot® and Skylanders® (to namedrop a few!) Toys for Bob is a fully remote team of artists, designers, engineers, and magicians looking for creative and kind individuals to collaborate with on our latest adventure.
11 to 50 staff
Twinrayj Studios, Llc
We are an Indie company of like-minded individuals, creating mobile and video games for the world to enjoy. We founded in November of 2015, and have released a host of games on the Google Play Store. With a few more currently in development. Check us out on an android device near you today!
11 to 50 staff
Workinman Interactive
A full-service creative studio for cross-platform games and connected products. Workinman Interactive is a cross-platform video game developer and connected product designer (specializing in youth markets and toys). Services include: Unity and HTML5 programming, art and animation, localization, gamification, augmented and virtual reality development, and QA-testing. For over 10 years we have been creative award-winning games and toys.
11 to 50 staff
Xp League
XP League delivers school aged kids the experience of professional style game play just like the pros. Our innovative program bridges the gap between conventional youth athletics and competitive esports. Through coach-led weekly practice and match play, XP League emphasizes social & sportsmanship values to develop lasting life skills. The thrill and excitement of competitive gaming in a positive format.
1 to 10 staff
Zenimax Media
ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.
1001 to 5000 staff
Zynga
Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone. Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned label of Take-Two Interactive Software, Inc. With a massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 5 billion times on mobile, including CSR Racing™, Dragon City™, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends™, Toon Blast™, Top Eleven™, Toy Blast™, Two Dots™, Words With Friends™ and Zynga Poker™.
1001 to 5000 staff
1047 Games
1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. And we’re just getting started.
51 to 200 staff
Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as a not-for-profit organization dedicated to the advancement and recognition of the interactive arts. The Academy’s mission is to promote and advance common interests in the worldwide interactive entertainment community; recognize outstanding achievements in the interactive arts and sciences; and conduct an annual awards show (Interactive Achievement Awards) to enhance awareness of the interactive art form. The Academy also strives to provide a voice for individuals in the interactive entertainment community. In 2002 the Academy created the D.I.C.E.(Design, Innovate, Communicate, Entertain) Summit, a once yearly conference dedicated to exploring approaches to the creative process and artistic expression as they uniquely apply to the development of interactive entertainment. The Academy also oversees Into The Pixel, a juried exhibition of art from games, and this year started the Randy Pausch Scholarship fund for students in the games industry. The Academy has more than members from the games industry: publishers such as Electronic Arts, Microsoft, Sony and Nintendo, as well as developers Bioware/Pandemic, Day One Studios, Epic Games and Insomniac Games.
1 to 10 staff
Adventure Recruitment
Adventure Recruitment is an international recruiting company specializing in the games industry and covering mobile, console, PC, VR and AR games. Our team of staff are working around the clock to source top talent for our clients and dedicated to sourcing the best career opportunities for professionals across the globe. We were founded in 2006 and our CEO has been in games recruitment for over 15 years. Adventure Recruitment offer a good mix of professionalism and a friendly approach for candidates looking for job opportunities and employers seeking the industry’s leading talent. We like to create long term relationships with our candidates and clients to work with them and see them progress over many years.
11 to 50 staff
Aksys Games
Headquartered in Torrance, California, Aksys Games was founded by Akibo Shieh and a small group of talented videogame professionals as a localization company specializing in Japanese-to-English translation of games and anime. Some of the company’s clientele included well-known game publishers Namco Bandai, XSEED, and Atlus USA. On July 14, 2006, Aksys Games became a full-fledged videogame publisher with the announcement of Eagle Eye Golf for the PlayStation®2, and is now committed to publishing unique, high-quality interactive entertainment on all current and future platforms for Microsoft, Nintendo, and Sony. Though Aksys Games has seen success with titles such as Hooked: Real Motion Fishing, BIT.TRIP RUNNER, and Family Table Tennis, the company is best known for its library of fighting games, including Guilty Gear and Battle Fantasia. The company's latest entry, BlazBlue: Continuum Shift, is its best-selling title to date.
11 to 50 staff
Beastcoast
Beastcoast is a professional esports team that represents 30 of the world’s most talented video gaming competitors and influencers. We are a content engine, marketing agency, and pro team all wrapped into one. Beastcoast is built with scalability, near-term profitability, and sustainability at the forefront of our strategy.
11 to 50 staff
Beyond-Fx
Crafting World-Class Real-Time Visual Effects
11 to 50 staff
Bonfire Studios
Bonfire Studios is an independent video game developer focused on crafting games that weave pulse-pounding thrill with the warmth of belonging. We are founded on the belief that great games are born from lean teams of talented craftspeople who dream big and build with passion. Our first title, Arkheron, is a team-based PvP game currently in a private playtesting phase of development. Our design philosophy centers on fun and deeply rewarding gameplay, imaginary worlds that inspire self-expression, welcoming, long-lasting communities and experiences that become a meaningful part of players’ lives. Landing a role with us isn’t just about joining a team; it’s about pulling up a chair around our bonfire. All of our roles offer a hybrid work experience, but we thrive on in-person collaboration and gatherings at our Irvine, California office.
51 to 200 staff
Broken Circle Studios
Broken Circle Studios is a digital interactive simulations developer that specializes in providing turn-key solutions to industry partners all over the world. Located in Southern California, our small team of experts has made it their mission to provide services of the utmost quality. Since 2007, we’ve made a name for ourselves by helping game developers and interactive simulations specialists achieve their goals on time, under budget, and above expectation. Our talented roster includes software engineers, sound designers, 2D and 3D artists, and business / marketing strategists capable of handling entire projects, filling the gaps in your production pipeline, and making the difference between success and failure. We take pride in what we do. Every member of our team is an industry veteran, and each brings something special to the table. From to Indie, from console to mobile, we’re about as diverse as it gets. Broken Circle Studios is also unapologetically a small core team, but with many partnered departments with the ability to scale when needed. Why? We’re selective about our clients and believe in providing focus and dedication. We don’t take job applications or accept internships. Every developer at Broken Circle Studios was hand selected and individually recruited from previous working relationship and experience. All this to provide you with the hand-crafted, seasoned expertise your company needs.
11 to 50 staff
Crowdstar
CrowdStar is a global leader in mobile and social gaming developing entertainment for women. The company's flagship fashion styling game Covet Fashion entertains millions of women daily. Founded in 2008, CrowdStar has deep roots in designing inventive games for women. The company is backed by strategic investors Time Warner and Intel Capital and boasts global partnerships with Tencent, NHN and Facebook. CrowdStar's games can be found across multiple platforms including Apple's iOS, Google Play, Amazon and Microsoft.
51 to 200 staff
Crytivo
Crytivo is a game publisher and developer with a focus on fan-friendly business practices and a fierce dedication to crafting incredible gaming experiences. Crytivo partners with some of the most talented and inspiring game developers from around the world, and ensures that all published titles meet the highest quality standards. With the launch of the Crytivo Store, Crytivo is challenging the rise of microtransactions, loot boxes, and exploitative launch DLC in today’s games. We choose to stand by our fans and like-minded developers to create a new home for gaming, without the drama. The Crytivo family is strong, and we are only getting stronger! Welcome to a New Age of Play™.
11 to 50 staff
Destructoid Video Game News
Destructoid is a Webby Award winning independent video game-focused blog that was founded in March 2006 by Yanier Gonzalez It is part of the ModernMethod network. Since 2008 Destructoid has organized annual charities in conjunction with their gaming activity, the first ever charity was an organized gaming marathon that raised money for children with cancer. Mr. Destructoid, the mascot for the organization has appeared in various video games starting with Bomberman Live in 2007.
11 to 50 staff
Devolver Digital
Purveyors of fine digital entertainment wares from independent artists worldwide.
11 to 50 staff
Double Jump.Tokyo, Inc
Double Jump Tokyo is the leading startup in Japan that specializes in developing blockchain games. Our international team and group of engineers bring expertise in gaming, finance, blockchain technologies and cryptocurrency. Double Jump Tokyo is the leader in Japan for cumulative NFT transaction volumes.
51 to 200 staff
Egd Collective
The EGD Collective strives to create a space where everyone, regardless of who they are or what their relationship to gaming is, can come together to support games. We work to increase the accessibility of the games industry by assisting students and individuals within every type of games community city-wide - supporting all of us working to further the games industry in NYC, diverse games, and affordable game industry education.
51 to 200 staff
Euphnet Cyber Cafe
Euphnet has been and is Silicon Valley's premiere PC Gaming Center since 2002 We are open 365 days a year, even on Thanksgiving Day and Christmas Day. We always carry the most popular new games out there. Come play by yourself or with friends. Euphnet is family friendly and is a great place to meet new people with similar interests.
1 to 10 staff
Forgotten Empires
Forgotten Empires focuses on producing high quality video games in the strategy genre.
51 to 200 staff
Fuzzybot
Founded in 2020, we are an experienced and versatile team of industry veterans with backgrounds from studios like Ubisoft, Bungie, and EA. Our development philosophy is around dreaming big, but building smart – maintaining a pragmatic, flexible, and down to earth approach focused on shipping games. We are focused on creating games that connect players across generations by creating universes of curiosity and excitement, combining the joy of creation with the thrill of action.
11 to 50 staff