Gus Martin
Gameplay Engineer at Unseen Inc
Based in Kyoto, Japan
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Seniority
Staff
Department
Information Technology
Location
Kyoto
Industry
Computer Games
Company size
48
Contact information
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g•••••••@unseen-tokyo.com
Phone
5 credits+81 ••• •••• ••••
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Background
About Gus Martin
Gus Martin is a Game Developer. A designer of future things, Gus has worked on several projects in varying capacities, including but not limited to Game Programmer, 3D Artist, Designer and Technical Artist over the course of his time in the industry. With a strong understanding of psychology and semiotics, he has designed and built games across a wide variety of genres - from adventure games to board games bent on world domination.
Decision-makers
Other people at Unseen Inc
- DSC-Team
David Steinberg
Technical Director CTO · Information Technology
- NKC-Team
Naoki Katakai
Chief Development Officer (CDO) · Engineering
- RAStaff
Rodrigo Azevedo Bucek
Environmental Technical Artist · Other
- SCManager
Shane Canning
Lead Level Designer · Art, Culture and Creative Professionals
- YKManager
Yurie Kawana
Lead Environment Artist · Art, Culture and Creative Professionals
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