Michael Hutchison
Game Designer at Double Eleven
Based in Thornaby-On-Tees, United Kingdom
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Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Thornaby-On-Tees
Industry
Computer Games
Company size
387
Contact information
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m•••••••@double11.com
Phone
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Background
About Michael Hutchison
I am a Game Designer from Scotland, United Kingdom, and I have been making games since I was 14. After high school I got National Certificate and Higher National Certificate from the Dundee & Angus College in Computer Games Development. I progressed and graduated from a BA(Hons) Computer Game Design & Production course at Abertay University with a First Class certification. I am a T-Shaped Game Designer with a varied toolset, my passion is to empathize and dig deeper into player psychology to understand how we can allow the player to tell their story through gameplay, systems, and narrative beautifully combined. I aim to craft the type of experiences that have made such a strong lasting impression on me and have helped me develop into the person I am today. I also have a particular passion for emergent narrative and applied game design, in using games to solve real world problems. During my studies I worked as an intern part-time for Outplay Entertainment Ltd for over a year, during which I gained invaluable experience working accross several different mobile game projects in Quality Assurance Testing. During university I worked on several projects, ranging from both individual to group project work and covering several different areas of game development such as systems and mechanics design, data driven design and even narrative and level design that showcase my skills and can be viewed on my portfolio. It was during university I started a small collective, bringing like minded and hard working students together to all make games and prototypes together. Two of these won awards, such as Creative Assembly's Best Student Game of 2022 Award, and were showcased at several events like EGX and various local game festivals. I am currently working as a Junior Game Designer at DoubleElevenltd in which I am rapidly prototyping core mechanics and systems relating to the 3C's and iterating on a daily basis until they are final/shippable. My work also covers designing, implementing and balancing the core progression systems of the unanounced game I am working on.
Decision-makers
Other people at Double Eleven
- PSDirector
Phil Sedgeman
Technical Director · Information Technology
- KLDirector
Kirsty Leonard
Group Financial Controller · Finance & Accounting
- MSC-Team
Mark South
Chief Operating Officer · Operations
- TSStaff
Tymoteusz Sulek
Junior 3d Artist · Art, Culture and Creative Professionals
- GCManager
Grant Clark
Academy Manager · Operations
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